I have hinted about this on the Diecast, on the blog, on Spoiler Warning, to friends, and to anyone else that’s exchanged more than two words with me in the last couple of weeks. I have hinted at this so often that I really should stop calling it “hinting”. To wit: Yes, I’m programming again.
But!
The why is often as interesting as the what, so before I talk about what I’m working on let’s talk about what I’m not working on. Let’s jump back to three weeks ago…
I’ve got this idea in my head for making a city of destructible buildings. Maybe it’s because we watched Pacific Rim recently and I’ve got building-pulverizing action in mind. I’m not sure WHAT – in gameplay terms – would destroy the buildings. Superheroes? Godzilla monsters? Missiles? I dunno. We’ll figure that out once we have a working demo of blasting away at a building until it falls over.
The idea works like this:
Continue reading 〉〉 “Project Good Robot 1: Not Project Good Robot”
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