In case you missed the very last line of last week’s post, I was able to get Star Wars: The Old Republic running on my Linux laptop. Despite knowing that the graphics architecture in the laptop is actually not fully supported in the kernel any longer, this still gave me a lot of hope moving forward. The first reason is because the driver implementation is not necessarily rigidly separated. That is, many of the driver-enabled features of a chip made using GCN 5 are going to be more similar to the subsequent architecture than the oldest versions of the older architecture. That is part of the reason I was able to do things with the laptop in gaming that I couldn’t do with my older GCN 1 cards. The second reason is the specific reason I was able to take the game from non-running to running; something I had seen reference to a few times but didn’t *fully* understand: I installed a custom “Proton” layer for use by Steam. I talked about what Proton is last week. There are community-supported custom versions that allow Proton to be more compatible with the average Linux installation on your home computer, rather than being designed specifically for SteamOS (and/or the Steam Deck.) The next morning I tried installing MANY games that are either favorites or just seemed interesting, and was able to get every single one to start up and play. Having conquered this last challenge, I started *seriously* looking for the one thing I needed to finish an up-to-date, fully-functioning computer: a video card.
Continue reading 〉〉 “Finished!”
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