New Year Stream

By Shamus Posted Wednesday Dec 28, 2016

Filed under: Notices 63 comments

Be sure to mark your calendars for… Hm.

That would be pretty stupid, wouldn’t it? You take the 2016 calendar down, write “Twenty Sided Stream” in the very last box, and then throw it in the garbage. You hang the 2017 in its place, but it doesn’t become relevant until the day after this event. I suppose you can use the box for January 1st: “Twenty Sided Stream will be yesterday”. Or something like that. It doesn’t matter.

But if you’re the sort of person who needs to remind themselves about how they plan to spend the celebration of the New Year in 3 days, than maybe you need more help than a calendar has to offer.

Whatever. I’ve gotten sidetracked. The point is, we’re doing the thing we always do every year, which is playing videogames. Josh is going to play some stuff. We’re going to hang out and make fun of the game, of him, of his choice in games, and of how he plays them.

What games? Good question. Josh promises it will be “a medley”. I know Overwatch is on the list, but that’s not going to last the entire night. Right now I’m campaigning for Grand Theft Auto V. I dunno. Nominate your choices in the comments. Or maybe don’t. Josh has a contrarian streak and will probably avoid anything that seems popular. You might think you could outwit him with reverse psychology and nominate what you don’t want him to play, but he’s clever and will simply play the requested game, which means you still end up with a game you don’t want except now it’s your own fault.

We’ll see. The event will start at 10PM on the east coast.

Of which continent?

Guess.

Or I suppose you could cheat and consult the following timer:

The stream will go until the games run out of fun, or Josh runs out of booze. It will appear on the Spoiler Warning stream at the appointed time. I hope you’ll be there.

 


 

The Race that Eats its Young

By Shamus Posted Wednesday Dec 28, 2016

Filed under: Movies 48 comments

I watched the documentary The Barkley Marathons: The Race That Eats its Young a few months ago. It describes one of the most brutal races in the world, and follows a number of contestants as they tackle the challenge in 2012. The movie has stayed with me since then. I keep thinking back to it and wondering at the strange quirks and personal drives that compel people to do this to themselves.

I know calling something “The Dark Souls of [thing]” is horribly cliché by this point, but The Barkley Marathon really is the Dark Souls of footraces. It’s a 100 mile ultramarathon race. It consists of five loops around a 20-mile course. It must be completed in 60 hours or less. The course involves a great deal of climbing and overcoming physical barriers like mud, water, rocky terrain, prickly plants, and the more general inconveniences of untamed wilderness. It has considerably more elevation change than any other 100 mile race. There are no markers denoting the boundaries of the course. Navigation is done by way of written instructions describing natural landmarks, and the course changes every year. To keep navigation interesting, runners change direction with each lap. There is no aid along the way, aside from two places where the runners can acquire water. (And on one particularly cold year, some of the water had frozen.) The race is set up so that some of the laps are run in the dark.

Continue reading ⟩⟩ “The Race that Eats its Young”

 


 

Dénouement 2016 Part 1: It’s OVER!

By Shamus Posted Tuesday Dec 27, 2016

Filed under: Industry Events 120 comments

And so another year gets all used up. Which means it’s time to look back on the videogame industry and try to extract some sort of signal from the raging noise.

Outside of videogames, this year sucked. It was ugly and stressful and stupid and I’m basically sick of the hate. I’ve got people I love all over the political spectrum, and so I spent about a year watching all the people I care about vilify each other on social media. Makes me glad I’m part of a hobby so dedicated to escapism.

Last year I noted that there were sort of two themes. On the indie side we had “Games about making games”, while on the AAA side we had bugs and glitches and terrible ports. Of course, the bugs and performance problems were mostly due to the fact that we were still early in the new console generation and so all the graphics engines were in the shake-out period.

A year later, we seem to be lingering in that shake-out period, plus we’re in the uncertainty of a half-step console generation, PLUS we’re in the early speculation phase of another full generation just around the corner. I have a feeling our engine technology is going to be a giant pile of chaos and dysfunction for the next couple of years.

Continue reading ⟩⟩ “Dénouement 2016 Part 1: It’s OVER!”

 


 

Don’t Go Away Mad, Disco Away

By Shamus Posted Monday Dec 26, 2016

Filed under: Music 22 comments

Last week I posted that I was frustrated with the DAWDigital Audio Workstation. I use to make music and that I was looking for something new. Thanks for all the suggestions. I downloaded a bunch of them and I’ve spent a few days staring at mysterious interfaces and seeing how far I could get with a program before I needed to look for tutorials. I’m stubborn like that. Also, it’s a pretty good test of a program’s design.

I’m not going to post the full DAW vs. DAW breakdown. For one, I didn’t spend enough time with any of them to really do them justice. Secondly, I get the distinct impression only about six of you would care. Instead let’s just cut to the chase: So far my favorite of the new programs is Studio One. They have a Hippie Freeloader Edition for $Zero, and their mid-range edition is just $100 USD. These are really great prices by the standards of DAWs.

As an experiment, I decided to take a track I’d already made in my old Magix Music Maker and re-make it in the free version of Studio OneWhich is called Studio One Prime for some unfathomable reason. “Prime” sounds like it should be the name of the top-tier version, not the freeware one. But whatever.. Then I’d post both versions so we could compare. I already had this song done in Magix Music Maker (MMM), so I spent Christmas Day making another version in Studio One (S1).

Continue reading ⟩⟩ “Don’t Go Away Mad, Disco Away”

 


 

Merry Christmas

By Shamus Posted Sunday Dec 25, 2016

Filed under: Notices 56 comments

Between the time I moved out of my parent’s house and the time I got married, I spent a few years living alone. The holidays are strange when you’re alone. You don’t want to decorate, because it feels like you’re decorating for yourself. You could cook a meal, but you’re just cooking for yourself, and you already do that every night. What else are you going to do? Sing Christmas carols to yourself? Maybe buy yourself a present? Get hammered on eggnog and watch Die HardOn Christmas Eve I watched Die Hard with my son. It was his first time seeing it. He seemed to like it well enough, although I don’t think it will be the Christmas Classic for his generation that it was for mine. by yourself?

Actually I guess that last one kind of works.

Aside from the religion and consumerism, this time of year is about family and friendship. That’s a good thing to celebrate. But if you’re alone, then the holiday can make you feel even more alone. It feels like everyone else is eating awesome food, swapping presents, singing carols, and watching kitschy Christmas movies together while you sit in your non-decorated place eating non-holiday food. Everyone else is doing something you aren’t and if you try to do anything festive on your own it end up feeling sad and forced, like Kevin McCallister making a fake party in Home Alone. Except unlike Kevin, not even evil Joe Pesci wants to visit you.

So to all my friends and family who live alone: I’m thinking of you. Hope you enjoy yourself, however you decide to spend the day.

To everyone who isn’t alone: What are you doing here? It’s Christmas. Stop reading my blog and go do holiday stuff. You can read this when you roll into work on Tuesday morning feeling hungover and tired.

Merry Christmas.

 


 

A Very Dead Rising Christmas

By Josh Posted Saturday Dec 24, 2016

Filed under: Spoiler Warning 22 comments


Link (YouTube)

Merry Holidays! Happy Christmas! Festivus Hanukkah! Whatever holiday tradition you celebrate, we did our very best this year to make it a Very Special Event!

And by that I mean we managed to pull three of the five castmembers together at the last minute to record an hour of a game about zombies and old people that nobody apparently likes very much. It’s a Decemberween miracle!

 


 

Errant Signal: Dead Rising 4

By Shamus Posted Friday Dec 23, 2016

Filed under: Video Games 48 comments

Chris is a fan of the Dead Rising series. He actually bought me a copy of DR3 a while backThanks buddy! and I got to see what the series is all about. Now he’s played Dead Rising 4, and we discover the series has changed quite a bit this time around…


Link (YouTube)

Like Chris says at the start, Dead Rising is a polarizing game. Either you find it off-putting, or it gives you a kind of gameplay and tension that you just can’t get anywhere else. I know the zombie genre is played out at this point, but Dead Rising pre-dates the zombie craze and – until now – has been very much focused on doing its own thing.

Mechanically it’s kind of old-school Japanese survival horror, but thematically, it’s… uh? I dunno. Honestly, I was never able to figure out what the game was trying to be. Between the crafting, the unforgiving timer, the super-serious plot elementsFight to get a dose of anti-zombie serum to stop your young daughter from turning., gonzo world, goofy dress-up mechanics, and vague scattershot commentary on consumerism, I never had any idea what I was supposed to be feeling at any given moment. Is this supposed to be funny? Sad? Ironic?

I’m one of the people who dislikes the series. The timer is a complete killjoy for me. I hate this kind of time pressure. It’s not the good kind of tension you get from a “race against time” type story. Instead, it’s a sort of nagging nuisance, like knowing you can’t settle in an enjoy this game because you have to leave for work in twenty minutes. Everything about it seems engineered to inhibit my ability to have fun.

The game is also critic-proof, which means I can’t even enjoy tearing it apart for analysis. The game is such a mess of tones and ideas that you can’t zero in, figure out what the designers were trying to do, and see if they achieved it. No matter how stupid the story is, how frustrating the gameplay, how broken the mechanics, or how incoherent the themes, someone can always excuse it with, “No Shamus, you just don’t get it. They made that bit stupid on purpose. See, it’s actually satire.” Kojima has been getting away with this for decades. All criticism can be deflected with the “It’s satire!” defense.

But now it looks like this latest Dead Rising has been designed to make the series more “mainstream”. I know I just spent four paragraphs dumping on the game, but this sounds like a terrible idea. They’re abandoning the things that gave the series its personality. That’s like adding quicksave and quickload to Dark Souls. It doesn’t make me any more likely to play it, but it will probably alienate existing fans.

I hate to see something unique taken away, even if it’s something I don’t personally enjoy.