For the moment, let’s take the Michael / Trevor conflict, the father / son stuff between Michael and Franklin, the FIB stuff, the Devin Weston stuff, and the Union Depository job, and cram these disparate elements into a cardboard box labeled “Main Plot of GTA V”. If we can really call those five-ish parallel threads the plot, then I think the conflict between Michael and his family is our B-story. Sadly, none of it really works. The writer put in the timeAnd then some., but the framing and tone work against what the writer is trying to do.
The central problem is that this plot thread is about Michael’s love for his family. The way the story is structured, we’re supposed to long for reconciliation. But this can’t work, because the writer frames his family as antagonists.
It’s not even subtle. Michael’s family are heinous people. Sure, Michael is heinous too and they all more or less deserve each other, but the family commits the unpardonable sin of being antagonistic to the audience. They work against the desires of the player. They pick fights, scream at our protagonist, cause problems, and drag him away from the cool gangster stuff the gameplay is designed to support and into crass melodrama that it isn’t.
Continue reading 〉〉 “Grand Theft Auto V: The Kids Aren’t All Right”
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