A Last Try at LotRO

By Paige Francis Posted Monday Jan 6, 2025

Filed under: Epilogue, Paige Writes 6 comments

I’ve been listening to a lot of Tolkien universe (I know the common term is “legendarium”) over the Christmas holiday. This has prompted me to re-install Lord of the Rings Online in a final attempt to “enjoy” the storyline into the post-Rings gameplay Standing Stone has been putting out for years now. I had to give a bit of thought to how to do this, actually. I think I have made it to a point that would have facilitated “moving on” to a new story, except I always seems to get stuck or confused. One thing is easy to straighten out: skip side quests until you have to level. The “Epic Quests” are the storyline of the game, and I *do* remember hitting a dead-end at one point by not being able to beat one chapter. Doing side-quests is *highly* repetitive, with only a handful of starting quests available. Let me rephrase that: there are *a lot* of side quests, but you preform them in all of the same areas. There are only a few starting areas, then after that they all concentrate into the same quest lines. You really need to just focus on getting one character through the storylines.

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DM of the Rings Remastered C: Railroad Goes Ever on and on

By Peter T Parker Posted Sunday Jan 5, 2025

Filed under: DM of the Rings Remaster 7 comments

While planning your gameworld, it should be noted that no matter what you do, the players are going to route around those aspects of the world into which you have poured the most detail and filled with the most interesting characters. They will skip right past those locations and insist on exploring the blank areas of the map.

Then they will grumble about the threadbare nature of the campaign.

If you prevent them from doing this, they will accuse you of railroading them.

– Shamus, Monday May 14, 2007

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Wednesday Action Log 01-01-25

By Issac Young Posted Wednesday Jan 1, 2025

Filed under: Epilogue, Action Log 17 comments

This week I’ve been playing more They are Billions.

My opinion of the game hasn’t changed since last week, I like the game, but it’s frustrating when a mistake can lead to up to an hour of time lost. Also I’ve had the game crash sometimes when I change tabs, it might be due to having the game in full screen, but when it crashes it becomes stuck. Unable to be closed by task manager, or shutting down windows.

Other than that, I’ve not really done much.

Anyway, what’s everyone else done this week? Also, happy new year!

 


 

Reflections, (kinda) explanations, and a happy new year.

By Peter T Parker Posted Tuesday Dec 31, 2024

Filed under: Epilogue 11 comments

Hello there! It’s been a while since I said hi.

I know these days the only time I come in here is to sulk, and I do try not to (hence the prolonged lack of anything on my part) but I don’t like sitting here silent. So I thought i’d just talk about things. ‘Things’ being m0stly my dad. And a bit about why I personally haven’t taken part in the site for so long.

It’s a bit of a gloomfest, so if that’s not what you’re looking for this year, I wanna wish you a very happy new year right here. I’m grateful you’ve all stuck around as much as you have, you’ve been a wonderful part of keeping this site alive and we’re all so grateful to you.

Thank you.

Now onto the moping.

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…and a Happy New Year*

By Paige Francis Posted Monday Dec 30, 2024

Filed under: Epilogue, Paige Writes 6 comments

…depending on what calendar you use. Not to mention if you live on a different planet. This holiday season seems to be just a bit off-kilter, timing-wise. I mean, it’s still *days* until New Years. I’ve been using my time off (and difficulty adjusting to everyone having different schedules for a few weeks) collecting “Snow-Covered Parcels” in Star Wars: The Old Republic. I think I’m just about done. I did not notice that all purchasable Life Day rewards are “bind on pick-up,” which means you have to either carefully plan which character might actually use anything you buy, or buy everything useful for *each* character. Except stronghold decorations, which bind to legacy because that’s the only way decorations work. But that’s my fault; I didn’t read the label closely before starting the event.

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Wednesday Action Log 12-25-24

By Issac Young Posted Wednesday Dec 25, 2024

Filed under: Epilogue, Action Log 12 comments

This week I’ve started playing They Are Billions.

I’m so far enjoying the game. The post zombie apocalypse, steampunk world is a really cool setting. I like the Starcraft-style base exploring side missions, and I also like that the zombies remind me of Project Zomboid, in the sense that one zombie left unchecked is very dangerous and could completely destroy your colony.

That being said, just one zombie being so deadly does highlight one of the game’s major annoyances. The long missions paired with the lack of a quick save system. A lot of the missions’ times last at least an hour, and it’s not even due to the fact that I play RTS’s kind of slowly. No, it’s due to the fact that most of the main objectives have a set time before they can even be completed. And this makes the lack of saving so much worse. Now don’t get me wrong, you can save, but that’s for not having to restart the mission if you close the game, if you fail the mission you can’t load that save, you just have to start over. That is, unless you forcibly close the game without saving, then you can load one of the very few auto saves.

But, all of that aside, I’m still having fun and I’ll probably play more over the next week.

Anyway, I hope everyone has a good Christmas and if you’re getting together with family I hope that dinner has no arguments.