Knight Rider

By Shamus Posted Tuesday Feb 7, 2006

Filed under: Movies 13 comments

Seeing as how the Dukes of Hazard have made the big screen, I don’t imagine it will be many years before Knight Rider gets a similar treatment. So who would be good to play the main characters?

Michael Knight

Ben Affleck. Affleck and Hasslehof have a lot in common in that neither one has much acting depth, but they have one character that they can play very well. Affleck is likeable and handsome (or so the ladies tell me) and he seems like a good fit. While in real life he seems to be a bad boy, his on-screen persona is of a tough but good-natured hero. That fits this role fairly well.

KITT (voice)

You don’t really need to replace William Daniels. He’s still alive, and I doubt his voice has changed much in the last 20 years. But, in keeping with the spirit of the thing, let’s replace him with Douglas Rain. He’s 78 years old, but he’s still alive and I think he’d be good for the part. What, you don’t recognize his picture? Well, perhaps this one will ring a bell.

KITT (car)

I think it should go without saying that the movie would need to replace the oh-so-80’s Pontiac Trans-Am with something more trendy. I suggest the DODGE Viper GTS. I think the little red lights / scanner thingee could go on the front without ruining the look of the car.

Edward Mulhare

This was the fabulously rich guy who nonetheless rode around in an eighteen wheeler, giving our hero stuff to do each week. For the role of an older dignified Englishman, you can’t go wrong with Michael Caine .

Bonnie Barstow / April Curtis

Despite the fact that this is a show about a man with a rebuilt face that drives around the country fighting crime with a self-aware car that defies the laws of physics, I think the hardest part of the show to believe was the mechanic. We’re talking about a supermodel / covergirl type woman who does her hair, slips on some high-heels, and puts on makeup every moring so she can go to work as a mechanic from the back of an eighteen wheeler. I think we’ll have self-aware cars long before we have any women like that.

For this role I think Jewel Staite is a good fit. You may remember her as Kaylee from Firefly. She’s attractive, but has that down-to-earth quality that makes her a believable mechanic.

 


 

Terrain, Part 4

By Shamus Posted Monday Feb 6, 2006

Filed under: Programming 5 comments

Now that my program has distance-based polygon reduction, I need the terrain to change whenever the user moves around. If they are on the east side of a mountain, the area nearby should be detailed, and everything else should be more simplified. If they move to the west side of the mountain, the detail should appear there instead of on the east side. To set this up, my program comes up with a set of polygons optimized for viewing near a given location.


Continue reading ⟩⟩ “Terrain, Part 4”

 


 

Super Superbowl

By Shamus Posted Sunday Feb 5, 2006

Filed under: Random 13 comments

The atmosphere here is quite frolicsome. We have been galavanting about, giggling and cheering. I’m quite giddy right now, so I hope I haven’t written anything that might sound silly later…

 


 

The Hour Approaches

By Shamus Posted Sunday Feb 5, 2006

Filed under: Random 1 comments

Battle begins soon. The entire D&D group is meeting here today, where we will watch the game while more or less holding our breath for four hours.

They have to win. They just have to.

 


 

Im against it

By Shamus Posted Saturday Feb 4, 2006

Filed under: Pictures 2 comments

A photoshop I did some time ago. I was sorting through some old files and found it. It actually made me laugh when I saw it. I’d expunged the original sign text ages ago, so I don’t know what her message was. I’d give it even money on it being something along the lines of Bush being not entirely dissimilar to the facist german leadership of the early 1940’s. Just a guess.

 


 

Terrain, Part 3

By Shamus Posted Friday Feb 3, 2006

Filed under: Programming 2 comments

Distance-based polygon reduction

Work continues on the Terrain Engine.

As I mentioned in previous updates, the terrain uses fewer polygons in flat areas and more in uneven areas. This is nice, but we can still do more. For example, Polygon density is the same all over the terrain. A better idea is to have it be more agressive in removing polygons in the distance. Stuff that is far away could be much simpler. Let’s see:


Continue reading ⟩⟩ “Terrain, Part 3”

 


 

The Sun Used to Shine on TV

By Shamus Posted Friday Feb 3, 2006

Filed under: Random 6 comments

We’re having a Superbowl party this weekend. For the most part it will be the members of our regular D&D group. In preperation for this I went ahead and ordered cable TV. I don’t mind watching games in fuzzyvision, but I imagine most people – such as our guests – have more discriminating standards.

Today the cable guys hooked me up and I got my first taste of cable TV in five years. I wondered if the long break from television would make the thing seem more new and alluring. My reaction? Meh. I obviously haven’t missed much. I looped through the channels once and not a single thing caught my eye. I can’t believe I spent my teenage years watching this stuff.

I’m going to cancel it. But not until the Superbowl is over. :)