The Grand Theft Auto games have always been a big deal, but number five seems to have attained stratospheric new heights. For context, it was the #7 best selling of 2017. Not bad for a game that came out in 2013. Particularly since – as of this writing in April of 2018 – it’s still selling for the launch-day price of $60. It’s also in the top 20 highest-rated games of all time. (Although it’s below Grand Theft Auto IV, which I find mystifying. But we’ll talk about GTA IV later in this series.)
I do wonder who is buying the game at this point. Who is it that decided to buy the game in 2017 for full price that hadn’t already bought it in 2013 for full price? There’s no marketing push going on, so what’s driving these sales?
I guess I’m part of the problem. I have two copies. I got one for the Playstation 4, and another for the PC. I’ve played all the way through both versions multiple times, although for the sake of convenience all of my screenshots in this series will come from the PC version.
After writing this series, I discovered that I’d lost a majority of my game footage. So I had to replay quite a bit of the game to re-create that footage. However, I’d since changed the outfits of all the characters and turned down the graphics settings for the purposes of streaming the game. So this is a heads up that a lot of the GTA V screenshots are going to be mismatched in terms of character attire / graphical quality. It’s not a big deal, but I know some people would ask about it I didn’t explain it ahead of time.
Continue reading 〉〉 “Grand Theft Retrospective: Introduction”
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