In the previous entry I ended with an abrupt half-joke where I said I got raytracing working. The idea was that I spent days struggling to get simple old technology working properly, but then casually mastered cutting-edge tech in a single sentence. Sadly, it’s not totally true. I got access to raytracing, but I think it’s a stretch to say it’s “working”.
When I left off, I presented you with an image that looked more or less like this:

That’s what the program looks like when you leave it alone, but if you move the camera even slightly then it looks something like this: Continue reading 〉〉 “Adventures in Raytracing”
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