In the previous entry I talked about how well this game handles the passage of time to funnel progression into historical norms. To put it more simply: The game is really good about keeping fighter jets out of the middle ages without resorting to ugly brute-force limits like, “Nobody can research flight until 1903”. The changing time scale means you can’t drift too far from what we have in the real world.
Or does it? Assuming some sort of improbably optimal starting situation, how much can we break history?
Rifles are Game-Changers. Or Not. Maybe?
This battle is SO unrealistic. There's no way players would fight a war over worthless tundra tiles.
To test this, I decided to see how early in history I could get rifles. Now, I admit that getting rifles early isn’t that big of a deal in terms of power. The early firearms were things like a blunderbuss or a rifle with a bayonet . Those things had absurdly impractical reload times. Using one boiled down to something like this:
Fire one wildly inaccurate shot with very little stopping power. Even if you hit someone, you might not incapacitate them right away. They might eventually die of infection / lead poisoning, but that won’t necessarily stop them from trying to stab you to death in the next few minutes. Once your shot is spent, you’re done with this thing as a firearm. You’ll never get it reloaded before your foes close distance. So now what you have is basically a lousy spear. It’s too unbalanced to use overhand, and too heavy / expensive to throw. Just heave it at them underhand and hope they haven’t been trained to use their sword properly.
Don’t get me wrong: Early rifles are still good vs. swords. (We know this, because armies of the time didn’t switch back to swords.) They’re just not magical insta-win weapons like today’s rifles would be.
Or so I thought. Based on the discussion in last week’s thread, it’s actually way more complicated than this and opinions were all over the place with regards to the usefulness and practicality of early firearms. Most of the people in the debate seemed to know a lot more about the topic than I do, so my generally uninformed opinion isn’t worth that much.
Continue reading 〉〉 “Civilization Part 3: Rifle Race”
Shamus Young is a programmer, an author, and nearly a composer. He works on this site full time. If you'd like to support him, you can do so via Patreon or PayPal.