I picked up UT3 a couple of weeks ago. I’d just finished it when Guild Wars fell into my hands, and I never got around to writing about it. I suppose I could save all of us a lot of time by just saying it sucks, but part of how we do business here is to catalog how things suck, a process which begins now:
Mark Twain famously took a version of his story “The Jumping Frog”, which had been translated into French, and translated it back into English. The translation from English to French to English again results in rich comedic nonsense. This is not unlike what we find with Unreal Tournament 3, which seems to have been ported from the PC to the Playstation 3 and back again.
The interface is a warren of festering idiocy. The game begins with what feels like a half dozen splash screens and ads, meaning you have to bang away at the ESC key repeatedly to get to the menu where you can log in. This is step one, meaning it happens before you decide if you’re going to play single or multi-player. You can choose not to log in, but you still have to deal with the login screen either way.
If you play the single-player campaign, you can only play the currently unlocked mission. If you go back and re-play one from earlier in the game, it will overwrite your one and only save game and you will be reset to that earlier part of the game. I should point out that UT99, the nine-year-old original in this series, could cope with replaying old missions without doing anything this stupid. Even the PS3 is no longer limited by “slots” on a memory card. We got these fancy newfangled hard-drive thingies, and there is no reason for the game to do this.
The game always, always pops up a warning about how my network might be mis-configured when I’m starting a single player game. I always have to mouse over and click “ok”.
Taking a cue from the worst parts of Vista, the game is constantly throwing up popups to the effect of, “Are you sure you want to do that thing you just did?” You cannot disable these. You just have to keep clicking “ok”. Every. Damn. Time. Continue reading 〉〉 “Unreal Tournament 3:
First and Last Impressions”
T w e n t y S i d e d
