Spider-Man Part 7: Mary Changed

By Shamus Posted Thursday Feb 28, 2019

Filed under: Retrospectives 117 comments

The next chapter has Peter Parker stop by the F.E.A.S.T.Food, Emergency, Aid, Shelter and Training. homeless shelter. It’s owned by a guy named Martin Li. Mr. Li funds the place and helps run it, but the real management work is done by the eternally elderly and saintly Aunt May. Mister Li is throwing a party to thank Aunt May for her years of ongoing sainthood or whatever it is she does at the FEAST center when she’s not walking on water.

Aunt May

I think there's something wrong with my graphics settings, because Aunt May's halo doesn't seem to be rendering.
I think there's something wrong with my graphics settings, because Aunt May's halo doesn't seem to be rendering.

May is an interesting character because of how unapologetically one-dimensional she is. Usually fans dislike it if a character doesn’t have any flaws. Uncomplicated characters are seen as “boring”. As characters pass from one writer to the next, there’s always the temptation to “make them more interesting” by giving them flaws and secrets and stuffing their closets full of skeletons. But Aunt May never got that treatmentACTUALLY they tried to give her a backstory where she was a super-spy back in the 60s, but that idea seems to have been dropped. I think? I hope so. The whole point of Peter Parker is that he’s just a normal kid in extraordinary circumstances, and that falls apart if you retcon him to be a member of a family of badasses.. She’s been a nice old lady since the beginning. She’s always encouraging and supporting of Peter, and she’s always telling him to do the right thing. She doesn’t have any feuds, grudges, vices, or hangups.

Aunt May works as a character despite her lack of flaws. Then again, she’s usually not treated like a full-blown character. Her status quo doesn’t change very much, she doesn’t have any long-term aspirations, and she’s not involved in interpersonal conflicts the that way Mary Jane or Flash Thompson are. She’s almost an aspect of Peter’s character. She’s the flawless mother figure for him to disappoint, while also acting as his moral center.

Continue reading ⟩⟩ “Spider-Man Part 7: Mary Changed”

 


 

Anthem Doesn’t Care About its Own Story

By Shamus Posted Wednesday Feb 27, 2019

Filed under: Column 79 comments

I know the chasm between gameplay and story divide is normally pretty wide in the AAA space, but Anthem feels like a game where these two halves are at war with each other. My column this week talks about how the Anthem gameplay casually tramples all over the story bits. I realize that the original Destiny had a similar problem, where all of the worldbuilding stuff was dumped into web pages outside the game. I realize this genre isn’t known for its storytelling, but still…

  1. Just because Bungie did it doesn’t make it okay.
  2. Why make this a story about a hero character when that goes against the gameplay? If we’re an observer and muscle for the real main characters, then just embrace that as part of the story.
  3. Isn’t this the whole point of having BioWare make one of these things? I thought the idea was to set this game apart by injecting BioWare-style storytelling into a genre where story is usually neglected, but instead we’ve injected Bungie-style story apathy into BioWare. This game doesn’t elevate the genre, it drags down the developer.

So sad.

But fine. This game is all about the gameplay and the story is for dumb nerds. Accepting that, why is the gameplay so vague about the systems? This is a game about getting loot to make the numbers go up, except the interface designer didn’t want to pollute their pristine interface with dumb boring numbers. So here are some questions I have about the mechanics of this game:

Continue reading ⟩⟩ “Anthem Doesn’t Care About its Own Story”

 


 

Andromeda Part 19: Breaking REALLY Bad

By Shamus Posted Tuesday Feb 26, 2019

Filed under: Mass Effect 192 comments

Last week I complained that Andromeda doesn’t offer a lot of real choices. Even in cases where the game manages to offer you a real choice between two different options and even if the dialog wheel manages to make the options clear, it’s often completely unsatisfying because the situation itself is often incoherent. For example:

Oblivion

Okay, you no longer have access to the bacteria that acts like penicillin. Have you tried using, you know, REGULAR penicillin?
Okay, you no longer have access to the bacteria that acts like penicillin. Have you tried using, you know, REGULAR penicillin?

If you visit Dr. Nakamoto in the Kadara slums, he’ll tell you that when he came to Kadara he discovered a kind of “bacteria” that had antibioticAs in “penicillin” not “biotic space powers”. properties. But then someone discovered that at high doses it was an addictive psychoactive drug. Sloane began producing the drug to make money and solidify her power.

So then Dr. Nakamoto asks us to “get the formula back” from her, so that he can use it to treat his patients here in the slums.

Dude! You JUST SAID it was a naturally-occurring bacteria, and now you’re calling it a “formula”?

Continue reading ⟩⟩ “Andromeda Part 19: Breaking REALLY Bad”

 


 

Diecast #245: Warframe, Anthem, Technical Debt

By Shamus Posted Monday Feb 25, 2019

Filed under: Diecast 62 comments

I hope you’re a looter-shooter fan, because that’s what the first 40 minutes of this show is about. If not, we also answer some mailbag questions.



Hosts: Paul, Shamus. Episode edited by Issac.

Show notes: Continue reading ⟩⟩ “Diecast #245: Warframe, Anthem, Technical Debt”

 


 

#2 The Tome of Stuff You Should Know

By Shamus Posted Sunday Feb 24, 2019

Filed under: DM of the Rings 48 comments

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#1 The Nightmarish Legend of Deuse Baaj

By Shamus Posted Friday Feb 22, 2019

Filed under: DM of the Rings 63 comments

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Spider-Man Part 6: Sharp Dressed Spider-Man

By Shamus Posted Thursday Feb 21, 2019

Filed under: Retrospectives 69 comments

Spider-Man’s suit was damaged in the fight with Kingpin, so he decides to sneak back into the Octavius Industries lab to enact some repairs.

This version of late-period Spider-Man is a little more high-tech than the more classic takes on the character. He’s got communications gear integrated with the suit so he can take calls and check messages while web-swinging. His eyes are mechanical screens with some sort of HUD. He’s got an on-board computer that does hand-wavey stuff to facilitate gameplay. It strikes a good balance between the crazy weaponized super-suit designed by Tony Stark and the simple red-and-blue spandex of his early days.

Continue reading ⟩⟩ “Spider-Man Part 6: Sharp Dressed Spider-Man”