Is the loot valuable or not? The price tag is meaningless. It’s all in how you describe it. Take a page from the home shopping channel, where no item is too mundane to be praised.
It’s not a “small figurine”. It’s a “beautiful, hand-crafted figurine of a water nymph”. Yes, this seems silly. Of course it’s hand-crafted. Everything is in a pre-industrial world. I’m telling you: It doesn’t matter if it’s not worth two coppers and weighs as much as a brick, your players will fight over that figurine if you make it sound exciting.
Batman: Arkham Origins
A breakdown of how this game faltered when the franchise was given to a different studio.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
The Best of 2017
My picks for what was important, awesome, or worth talking about in 2017.
A look back at Star Trek, from the Original Series to the Abrams Reboot.
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?