Steven informs us:
That can’t be good for you.
Here is a random list of tasks, sorted according to how rewarding and productive they are:
- Persuade Steve Jobs to get himself an HP Pavillion.
- Find out how many licks it takes to get to the center of a tootsie roll tootsie pop, then get Discover magazine to publish your findings.
- Get Tom Cruise to admit that Scientology is just a buncha mumbo-jumbo.
- Buy a Tivo for Ted Kaczynski. Teach him to use it.
- Beat Michael Jackson at Dance Dance Revolution.
- Convince Pat Robertson to subscribe to Hustler.
- Team up with Uwe Boll to make a successful and thought-provoking movie adaptation of Pac-Man. Win an Academy Award.
- Explain the plot of Final Fantasy XIII to Brittany Spears. Make sure she understands it.
- Coax Arnold Schwarzenegger into pronouncing California in such a way that there is no long ‘e’ sound.
- Take part in a political discussion on FARK, Slashdot, or Metafilter, and get someone – anyone – to change their opinion based on your arguments.
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
The game was a dud, and I'm convinced a big part of that is due to the way the game leaned into its story. Its terrible, cringe-inducing story.
A video Let's Play series I collaborated on from 2009 to 2017.
Grand Theft Railroad
Grand Theft Auto is a lousy, cheating jerk of a game.
The Game That Ruined Me
Be careful what you learn with your muscle-memory, because it will be very hard to un-learn it.