Steven informs us:
That can’t be good for you.
Here is a random list of tasks, sorted according to how rewarding and productive they are:
- Persuade Steve Jobs to get himself an HP Pavillion.
- Find out how many licks it takes to get to the center of a tootsie roll tootsie pop, then get Discover magazine to publish your findings.
- Get Tom Cruise to admit that Scientology is just a buncha mumbo-jumbo.
- Buy a Tivo for Ted Kaczynski. Teach him to use it.
- Beat Michael Jackson at Dance Dance Revolution.
- Convince Pat Robertson to subscribe to Hustler.
- Team up with Uwe Boll to make a successful and thought-provoking movie adaptation of Pac-Man. Win an Academy Award.
- Explain the plot of Final Fantasy XIII to Brittany Spears. Make sure she understands it.
- Coax Arnold Schwarzenegger into pronouncing California in such a way that there is no long ‘e’ sound.
- Take part in a political discussion on FARK, Slashdot, or Metafilter, and get someone – anyone – to change their opinion based on your arguments.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
The Best of 2016
My picks for what was important, awesome, or worth talking about in 2016.
A Lack of Vision and Leadership
People fault EA for being greedy, but their real sin is just how terrible they are at it.
The plot of this game isn't just dumb, it's actively hostile to the player. This game hates you and thinks you are stupid.
Skylines of the Future
Cities: Skylines is bound to have a sequel sooner or later. Where can this series go next, and what changes would I like to see?