A few people have nudged me, wondering why I haven’t been posting about X or Y lately. It’s been a couple of weeks since a game review, and months since my last post on tabletop gaming. The truth is that I have a couple of background projects going on that are eating into the time I usually spend on this site.
1) I have an interactive fiction game that I’ve written. It’s a satirical text-based “FPS”. It’s been hovering at 95% done for ages now, and investing more hours doesn’t seem to move it past that 95% mark.
2) I have some other fiction I’m writing. I don’t know where I’m going with it, but I’m sure you know the feeling of getting an idea stuck in your head and needing to get it out, no matter what that does to your productivity. It’s a big project and I don’t know if I’ll finish it, so I’m not keen on posting it. The last thing I want is to leave everyone hanging with an abandoned project.
3) I’m doing a little programming. I have discovered the joys of SDL. I cannot say enough good things about it. I don’t think I’ll ever write another Windows-specific program again. Programs written using SDL are smaller (less Windows boilerplate) cleaner (the structure of a Windows program is generally “sprawling”) and (ostensibly) cross platform. Hooking it up to OpenGL is a breeze. I haven’t been writing about it, because articles like, “today I learned to handle keyboard input” do not make for a thrilling narrative.
4) As always, I have the day job, the comic, the Escapist column, and the family. But not in that order.
5) Gotta play games in order to feed the column, the website, and comic. Pity me, for I am a martyr to my art!
When I need to steal some time, this website is the first place I go to get it. I can cut into the hours I spend here without impacting my income, which – I hope you’ll forgive me – is becoming increasingly important these days. As the next seal is opened on the coming jobocalypse, I am grateful to have a job and a half in a time when so many people have none. Ergo, I’d like very much to maintain them both while feigning some level of professionalism.
The good news is that I actually do have a post on tabletop gaming coming this week. And some game review stuff. And nothing about Michael Jackson!
PC Gaming Golden Age
It's not a legend. It was real. There was a time before DLC. Before DRM. Before crappy ports. It was glorious.
Games and the Fear of Death
Why killing you might be the least scary thing a game can do.
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?