T w e n t y S i d e d



 
 
 About Books  Top Content  Epilogue Support Me  RSS  RSS (Comments)
 

Stolen Pixels #44: Onward and Upward

By Shamus Posted Friday Dec 5, 2008

Filed under: Column 0 comments
 Stolen Pixels #43:
Build More Prisons
Previous Post
Next PostStolen Pixels #45:
New and Improved!


In World of Goo, incompetence kills. Actually, competence kills too, just slightly less.

 

Shamus Young is a programmer, an author, and nearly a composer. He works on this site full time. If you'd like to support him, you can do so via Patreon or PayPal.

 Stolen Pixels #43:
Build More Prisons
Previous Post
Next PostStolen Pixels #45:
New and Improved!


From The Archives:

Pixel City Dev Blog

An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.

 

Fixing Match 3

For one of the most popular casual games in existence, Match 3 is actually really broken. Until one developer fixed it.

 

Starcraft 2: Rush Analysis

I write a program to simulate different strategies in Starcraft 2, to see how they compare.

 

The Biggest Game Ever

How did this niche racing game make a gameworld so massive, and why is that a big deal?

 

The Best of 2012

My picks for what was important, awesome, or worth talking about in 2012.

 

0 comments