The new Silent Hill, now with more of… whatever it is the marketing guys say games should be doing this year.
From The Archives:
Control
A wild game filled with wild ideas that features fun puzzles and mind-blowing environments. It has a great atmosphere, and one REALLY annoying flaw with its gameplay.
Project Octant
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
Final Fantasy X
A game about the ghost of an underwater football player who travels through time to save the world from a tick that controls kaiju satan. Really.
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?
Are Lootboxes Gambling?
Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?
T w e n t y S i d e d