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Stolen Pixels #45:
New and Improved!

By Shamus Posted Tuesday Dec 9, 2008

Filed under: Column 0 comments
 Stolen Pixels #44: Onward and UpwardPrevious Post
Next PostStolen Pixels #46:
How to Meet Women


The new Silent Hill, now with more of… whatever it is the marketing guys say games should be doing this year.

 

Shamus Young is a programmer, an author, and nearly a composer. He works on this site full time. If you'd like to support him, you can do so via Patreon or PayPal.

 Stolen Pixels #44: Onward and UpwardPrevious Post
Next PostStolen Pixels #46:
How to Meet Women


From The Archives:

Dead Island

A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.

 

This Scene Breaks a Character

Small changes to the animations can have a huge impact on how the audience interprets a scene.

 

Silent Hill Origins

Here is a long look at a game that tries to live up to a big legacy and fails hilariously.

 

Fable II

The plot of this game isn't just dumb, it's actively hostile to the player. This game hates you and thinks you are stupid.

 

Game at the Bottom

Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?

 

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