The new Silent Hill, now with more of… whatever it is the marketing guys say games should be doing this year.
From The Archives:
Dead Island

A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
This Scene Breaks a Character

Small changes to the animations can have a huge impact on how the audience interprets a scene.
Silent Hill Origins

Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
Fable II

The plot of this game isn't just dumb, it's actively hostile to the player. This game hates you and thinks you are stupid.
Game at the Bottom

Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?