Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
I'm a very casual fan of the series, but I gave Civilization VI a look to see what was up with this nuclear war simulator.
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.