Mass Effect Retrospective
A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.
The Best of 2016
My picks for what was important, awesome, or worth talking about in 2016.
A programming project where I set out to make a gigantic and complex world from simple data.
Skylines of the Future
Cities: Skylines is bound to have a sequel sooner or later. Where can this series go next, and what changes would I like to see?
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.