People have been heaping shame on Star Wars: The Old Republic for months now. I can’t hope to add anything new, so the best I can manage is to just say everything again, only longer and with more digressions. You know how we do things around here.
The art, like everything else in SWTOR, is never truly awful. It’s just bland. Ordinary. Safe. Unremarkable. There are little flashes of brilliance in there if you’re willing to sift for them, but this game does not deliver an experience in keeping with the standards set by BioWare or the reported two hundred million that was spent on it. There is something unbearably sterile about The Old Republic.
Now, I am not an artist, as I’ve proven many times in the past. I don’t have an eye for it and so I don’t know how to really dig down and explain things when things go wrong. But I ask that you humor me while I try to grope around and figure this out. This is a really important failing of the game, and it’s worth dissecting.
Continue reading 〉〉 “Star Wars The Old Republic: Artless in Alderaan”
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