Jedi Fallen Order Part 26: The Next Jedi

By Shamus Posted Thursday Mar 4, 2021

Filed under: Retrospectives 135 comments

The game ends with our heroes on the ship. They just destroyed the holocron. Their mission is over. The final line of the story is when Cal asks, “So where to next?”

Now, that’s a fine enough ending I suppose. I don’t mind that they’re setting up a sequel. My concern is that they seem to be setting up a sequel specifically for Cal.

The first game establishes your starting point, while the second one establishes your direction. If you make the second game about Cal, then the audience will assume this franchise belongs to Cal, just like Tomb Raider belongs to Lara and God of War belongs to Kratos. Stick with him now, and it’ll be harder to change later. More importantly, sticking with Cal constrains you in so many ways. 

First, we’ve learned his backstory and experienced his big character arc. Order 66 was the most important event in his life, and he’s now dealt with it. There really isn’t room for more big surprises in his story. Sure, you can add flashbacks to awkwardly sandwich fresh skeletons into his mental closet, but how long can you keep doing that? How many games can claim, “Oh, here’s yet another life-defining moment he needs to deal with and that’s never been mentioned before.” The dude just isn’t that old. You can’t do that forever. Eventually he becomes a stable adult with a clear moral compass, it becomes harder to take him in a new direction. Sure, you can bend him a little, but he’ll never be as malleable as a new character. 

Continue reading ⟩⟩ “Jedi Fallen Order Part 26: The Next Jedi”

 


 

Nothing to See Here

By Shamus Posted Tuesday Mar 2, 2021

Filed under: Random 85 comments

This post was supposed to be a monster 6,000 word critique of EA CEO Andrew Wilson’s anti-management over the years. Normally I’d take something that big and divide it up into three posts that would appear over the course of three weeks.

But then I realized that the structure didn’t allow for that sort of division. Each section built on the previous one. Also, you REALLY don’t want to post an assertion and then have all of the supporting arguments appear a week later. That’s a good way to lose your mind by fielding dozens of objections. I’d end up posting the same reply over and over again, “Yes, I know this doesn’t make sense now. But next week you’ll see what I’m talking about.” That’s not fun for either of us.

Yes, you can fix this by making sure a point is never separated from it’s supporting arguments, but then you’re trapped by the length of those points. I wouldn’t want to public a three-part series that took the form of 4,000 words, 500 words, 1,500 words. That’s just silly.

While I was puzzling over how to partition the article, I realized that this shouldn’t be a column at all. It should be a video. It’s actually a natural follow-up to my previous video on executive salaries.

But a 6,000 word video? That’s going to end up being half an hour to forty minutes in length. That’s about double the size of my usual video.

Anyway, now I need to figure out what I’m going to do with this thing. This last-minute realization left me without content for today.

So… here’s a bunch of crap from my “This might make a good article someday” list:
Continue reading ⟩⟩ “Nothing to See Here”

 


 

Diecast #334: Mailbag Binge

By Shamus Posted Monday Mar 1, 2021

Filed under: Diecast 80 comments

Paul is back, and this week we answer a record-breaking TEN emails. Ten is not a lot of number, but it’s still more than we’ve ever done before.

Also, the ending music is several decibels lower now. I’ve been getting complaints about this. I suspect that people have been using my droning voice and banal observations to lull themselves to sleep, and then the end music was startling them awake again.



Hosts: Paul, Shamus. Episode edited by Issac.
Diecast334


Link (YouTube)

Continue reading ⟩⟩ “Diecast #334: Mailbag Binge”

 


 

Jedi Fallen Order Part 25: Pitch Meeting

By Shamus Posted Thursday Feb 25, 2021

Filed under: Retrospectives 86 comments

I should note that this entry was written months before EA lost their exclusive rights to Star Wars video games. Oh yeah, and in case you didn’t hear:  EA lost their exclusive rights to Star Wars video games. That’s an important thing to note.

At any rate, I imagine the pitch meeting for this game went something like this…

Continue reading ⟩⟩ “Jedi Fallen Order Part 25: Pitch Meeting”

 


 

Source Code Theft

By Shamus Posted Tuesday Feb 23, 2021

Filed under: Column 87 comments

Heads up: This post is a bit more dashed-off than my usual columns. I actually think this would eventually make a good video for This Dumb Industry, but I need to do a ton of research before I can commit my thoughts to the indelible format of a YouTube video. For right now, this is mostly me thinking out loud.

Anyway…

So the news is that someone hacked into CDPR’s server, downloaded the source code for several games, then locked the files and held them for ransom. When CDPR refused to pay, the hackers “sold it on the Darkweb for 7 million“. The hackers obtained the source for Witcher 3, Gwent, and Cyberpunk 2077. From here on I’m going to talk about the Witcher 3 source, but most of this is applicable to all of the games.

My question is this:
Continue reading ⟩⟩ “Source Code Theft”

 


 

Diecast Unplugged #4: Bad News and Lost Time

By Shamus Posted Monday Feb 22, 2021

Filed under: Diecast 62 comments

Paul is still on the road. I was going to line up a guest, but then I just… didn’t. So instead we’re getting another one of these things. It’s a random list of short unrelated topics. None of these are long enough to carry a post, but if we shove them all together then maybe that somehow adds up to worthwhile content.

Or maybe not. Look, I don’t know what the rules are here. All I know is that I need #content for the Content Gods. So let’s get to appeasing…

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Jedi Fallen Order Part 24: Do The Right Thing

By Shamus Posted Thursday Feb 18, 2021

Filed under: Retrospectives 95 comments

Before I can analyze the ending of this game, I need to step back to the point when Cal exited his vision of the Sith conquering his Jedi school. The holocron then appeared and Trilla entered the sceneIf you don’t remember, I covered this back in Part 19 and 20..

This is a very vulnerable moment. He’s finally fulfilled his quest, but his enemy is here to snatch it away from him.

Even if Cal is 99% sure that he can beat TrillaNot that he has any REASON for such confidence at this point in the story, but let’s humor him., that 1% chance of failure is so bad that he can’t possibly afford to risk it. Having an entire generation of Force users rounded up when they’re young, brainwashed through ghastly and ruthless techniques, and then unleashed on the galaxy as a legion of dangerously powerful agents of evil and oppression is an outcome so dire that nothing is worth the risk. Maybe we have a dozen active Sith nowOkay, actually we have “as many as we need to keep the Expanded Universe properties going”, but I think it’s an unspoken rule among SW writers that you should at least pretend the numbers are low to avoid flagrantly contradicting the movies., but what happens if there are hundreds of them? What happens when we effectively have a government of super-powered beings ruling over a helpless galaxy? What happens when their ruthless ideals permeate the galactic culture?

(I mean, aside from the fact that it might make for some really cool “What If?” style spinoff stories.) 

Continue reading ⟩⟩ “Jedi Fallen Order Part 24: Do The Right Thing”