My latest column looks at difficulty in games by examining the various and wildly divergent entries in the Prince of Persia series.
I’ll be appearing (call in) on the show on Sunday at 4pm EST. We’ll do some sort of interview-type thing. I will try very hard not to ask any members of the LRR cast to marry me, but all bets are off if Paul answers the phone. Just warning you.
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
The Truth About Piracy
What are publishers doing to fight piracy and why is it all wrong?
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.