on Aug 5, 2010
I probably shouldn’t have opened the can of worms yesterday when I complained about the new Blizzard World of Warcraft downloader. To be clear, I wasn’t complaining about a beta having bugs. I was complaining about what seemed to be a senseless and self-defeating design.
But now I’ve seen the system work (sort of) and I sort of feel obligated to set the record straight:
The new streaming downloader is a great concept. It’s not quite working as advertised yet (beta, naturally) but once it does it really could save us from those awful seven hour patching sessions. Now that I see it working, I can tell the problem yesterday wasn’t with the new system so much as the way it was rolled out. They asked you to uninstall the client. While annoying, this made sense. Then you had to download this 15GB monster. This download :
Once that thing was done it launched, ignored the 15BG it had just downloaded, and began streaming the game as intended. That first download step was the problem. It made no dang sense.
So, the new system could turn out to be great. I think the initial bulk download was erroneous. It also confused things because I naturally assumed this bulk download was the new “streaming” system, which made no sense. It wasn’t.
Again, it’s boring fussing over the details of an installer for a beta that isn’t even out yet, but after I heaped shame on them I felt like I needed to make clear what was going on.
(Note to self, this is why you shouldn’t write about technical problems in a beta. Even if it seems like horrible design, there may well be explanations other an idiocy.)
Ah. Lesson learned.
Shamus Young is an old-school OpenGL programmer, author, and composer. He runs this site and if anything is broken you should probably blame him.