In which I make good on my promise that this time… SOMEONE WILL DIE!!!!
No retcons. No time travel. No plot reset. No finding out it was all a dream. I’m not one of those wuss writers that will kill and revive later after a fan outcry. In my story, death is permanent.
Slight spoiler below:
An alternate joke I was toying with was to have Metro die, and then another Metro immediately walk on screen to carry the previous one away, thus introducing the idea that (as in the game) there is always an infinite number of identical Metrocops standing just off-screen, waiting for their moment to walk in and die. But I was worried that would upset the power balance between Breen and Metro. It would lead to jokes where Breen just kills Metro at will, but that would make Metro a bit too much of a victim. It could be done, but it would be a lot harder than what I did here, which was a pretty standard fake-out threat like comics have been using for decades. This felt a little more “right”.
Linux vs. Windows
Finally, the age-old debate has been settled.
Could Have Been Great
Here are four games that could have been much better with just a little more work.
Do you like electronic music? Do you like free stuff? Are you okay with amateur music from someone who's learning? Yes? Because that's what this is.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.