I was right that the game was doing something really screwy at load time. I searched around and found that if you add -disable3dpreloads to the command line like so:
…the game will stop stalling on the loading screen. The load times went from two minutes to about eight seconds.
Max Payne always had horrendous load times. I wonder if this “feature” was the problem all along? Would this have sped things up in 2001? I no longer have a machine of that vintage so I can’t test.
On Sunday I plowed through the whole game using cheats, just taking in the story and trying to get a feel for the writing style. (Since I needed to mimic it for this series.) I wish I’d done so before I began the series. Part 1 was written in present tense. I could have sworn the game was written in present tense. But it wasn’t. Hopefully the shift isn’t too off-putting. It will probably be more noticeable to people doing an archive binge than to people who are just reading them as they come out.
I will say this series is really fun to work on.
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