I mean, of course they would. They’d have to.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Batman v. Superman Wasn't All Bad
It's not a good movie, but it was made with good intentions and if you look closely you can find a few interesting ideas.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.