I mean, of course they would. They’d have to.
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
The Mistakes DOOM Didn't Make
How did this game avoid all the usual stupidity that ruins remakes of classic titles?
This Scene Breaks a Character
Small changes to the animations can have a huge impact on how the audience interprets a scene.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.