|By Shamus||Oct 2, 2006||42 comments|
Some notes about writing a campaign:
- It’s great that you took the time to come up with “Count Devron Masuvius Beldamor the III, High Magester of the Realms of Greeenwood”, but you need to realize that the players are just going to refer to him as “that wizard guy”, or simply, “Mister fancy-pants”.
- If you send along a high-level NPC of great majesty and power to accompany the party, you need to realize that the players will treat this character like a bazooka: The NPC will become a weapon used to solve a problem in the bloodiest and most expedient manner possible, and then discarded without ceremony.
- You may be a group of unsightly men sitting around a card table on a Friday night, but your players will still be looking for chances to meet girls.