How many games use “Detective Vision” these days? The Arkham series is the first usage I know of, but now we also have Witcher, Tomb Raider, and Dishonored. It’s been years since I played Assassins Creed, but I seem to remember some sort of alternate vision in that game. I think one of the Far Cry games used it?
So then the developer comes to the problem: We want the player to be able to use “detective mode” (or whatever it’s called in this game) but we don’t want them to leave it on all the time.
I like the Tomb Raider solution best: It takes a second for the vision to fade in, and it gets canceled when you move. This makes it something you do to survey the space before you act, not something you toggle at will.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
The Biggest Game Ever
Just how big IS No Man's Sky? What if you made a map of all of its landmass? How big would it be?
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
How to Forum
Dear people of the internet: Please stop doing these horrible idiotic things when you talk to each other.
Grand Theft Railroad
Grand Theft Auto is a lousy, cheating jerk of a game.