A malfunctioning back is preventing me from investing more time into the procedural city project. But that’s fine, because I think I’m at the stage where I need to stop and have a jolly good think. Even if I was up for working on it right now, I’m sure I’d just end up writing code that would have to be rewritten or replaced later.
When I began I had some aspects of the project worked out in my mind. Now I’ve distilled those ideas into code, and the next few steps are much more murky. I know if I wait, the ideas will firm up and I’ll get a better idea how to design things. This is one of the reasons coding as a hobby is more fun than coding for a living. Your average boss isn’t going to want you to take a couple of days off to screw around while you design the thing in your head. This is perfectly understandable, but sometimes it’s nice to work at the rate at which you get good ideas instead of at the rate which someone is paying you. I suppose if I was smarter then my ideas would keep up with my schedule. But… if I was smarter I’d probably have a more demanding job for more money. Hm.
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?
If Star Wars Was Made in 2006?
Imagine if the original Star Wars hadn't appeared in the 1970's, but instead was pitched to studios in 2006. How would that turn out?
The Witch Watch
My first REAL published book, about a guy who comes back from the dead due to a misunderstanding.
A screencap comic that poked fun at videogames and the industry. The comic has ended, but there's plenty of archives for you to binge on.
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.