No Star Wars talk this week. It’s a little too soon. But I suspect next week will be the big spoiler discussion. Be ready!
00:00:45: Disney Land vs. Disney World
Mumbles went on her honeymoon last week, and she went to Disney Land / World. I said I didn’t know the difference. So she explained.
I still don’t know the difference. She tried.
00:29:51: Voice acting and realism
Though Dark Souls is known for being hard, it is also known for its aesthetic. One aspect where I really appreciated the attention to detail was in the voice acting for the player character: In most games, when the player character gets hurt, you hear a fairly unbelieveable “ouch” or “oof” just to alert you, but Dark Souls makes it sound like your character is really in pain! (Particularly if you choose a female character)
Do you think other games are as deliberate about not doing what Dark Souls is deliberate about doing? Obviously we don’t want to be seriously concerned about, say, Mario’s wellbeing when he touches a goomba, but in the endless supply of World War 2 shooters, the voice acting is suprisingly lacking. Is this an example of most games failing to be realistic, or an example where we really shouldn’t have realism as a goal?
00:38:12: Warming up for the show
You’ve described the origins of the Diecast as a warmup before Spoiler Warning. Now that the Diecast has proven successful and taken on a life of its own, do you need a warmup for the warmup?
00:41:20: KOTOR remake?
@nicemovemumbles should they do an hd remake of kotor
— Val (@teensith) December 20, 2015
00:44:41: You knew exactly what you were doing When you asked this question, Arron.
@nicemovemumbles Where would the Spoiler Warning Crew like to set next Fallout game? And what region-specific things would they like to see?
— Arron Shutt (@arron_shutt) December 20, 2015
01:00:45: Trapped on a desert island with…
@nicemovemumbles (for the whole cast) You're trapped on a desert island with 1 Dragon Age companion. Which one?
— Alex K (@StoopidTallKid) December 20, 2015