My column this week is a little bit about why Robin is often overlooked in movies and games, and why now is a good time for the Arkham games to start using him.
I was really disappointed in how limited the team fights are in Arkham Knight. You team up with Catwoman in Riddler’s stuff, you team up with Nightwing to fight Penguin, and you very briefly team up with Robin somewhere in the middle of the story. That’s a trivial slice of the overall game. There are more predator encounters than team fights. More Ubisoft-style towers to clear than team fights. There’s way more tank fights, more Batmobile races, and more puzzles.
It’s a shame that the strongest and most promising feature in the game was left as sort of an afterthought.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
The Mistakes DOOM Didn't Make
How did this game avoid all the usual stupidity that ruins remakes of classic titles?
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
Do you like electronic music? Do you like free stuff? Are you okay with amateur music from someone who's learning? Yes? Because that's what this is.
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.