My column this week is a little bit about why Robin is often overlooked in movies and games, and why now is a good time for the Arkham games to start using him.
I was really disappointed in how limited the team fights are in Arkham Knight. You team up with Catwoman in Riddler’s stuff, you team up with Nightwing to fight Penguin, and you very briefly team up with Robin somewhere in the middle of the story. That’s a trivial slice of the overall game. There are more predator encounters than team fights. More Ubisoft-style towers to clear than team fights. There’s way more tank fights, more Batmobile races, and more puzzles.
It’s a shame that the strongest and most promising feature in the game was left as sort of an afterthought.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
The Best of 2013
My picks for what was important, awesome, or worth talking about in 2013.
The Game That Ruined Me
Be careful what you learn with your muscle-memory, because it will be very hard to un-learn it.