My column this week is about how rebooting a series gives you a license to make something new and unexpected.
You could turn it around and say that this is really a column about how making story-based sequels is a trap for the writer that turns something fresh and new into mindless fanservice and plot holes.
In today’s Square Enix press conference at E3, they showed off the upcoming Deus Ex: Humanity Divided. Instead of amazing us with a daring new world, they ticked off the list of stuff we expect to see in the game. Yes, the Illuminati will be there, those rascals! Instead of being intrigued by the premise I listened to the presentation thinking, “This doesn’t fit with Deus Ex lore at all, and conflicts with known events both past and future.”
Discussion: What other games would benefit from a clean slate approach to lore? Which ones are sacred and shouldn’t be rebooted?
Lost Laughs in Leisure Suit Larry
Why was this classic adventure game so funny in the 80's, and why did it stop being funny?
What is this silly word, why did some people get so irritated by it, and why did it fall out of use?
Push the Button!
Scenes from Half-Life 2:Episode 2, showing Gordon Freeman being a jerk.
Game at the Bottom
Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?
Batman: Arkham Origins
A breakdown of how this game faltered when the franchise was given to a different studio.