This part of the game is so much stronger than Raiderville. The sewer tunnels are filled with environmental storytelling and detail. The neighborhood just outside is packed with tension, worldbuilding, and little moments of character development. Lots of time and attention was given to how the world would look and feel: The anti-looting messages. The feral dogs. The grass growing up through the streets.
It all works so well. This really is the game at its best.
Which makes it all the more perplexing that the immediately follow this up with more stupid raiders. But we’ll talk about those guys next time.
If Star Wars Was Made in 2006?
Imagine if the original Star Wars hadn't appeared in the 1970's, but instead was pitched to studios in 2006. How would that turn out?
Could Have Been Great
Here are four games that could have been much better with just a little more work.
Shamus Plays LOTRO
As someone who loves Tolkein lore and despises silly MMO quests, this game left me deeply conflicted.
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.
Final Fantasy X
A game about the ghost of an underwater football player who travels through time to save the world from a tick that controls kaiju satan. Really.