We don’t talk about Gone Home in this episode, but we wanted to. We do spend the first segment of the show talking about how we reacted to the game. I don’t know if it’ll get its own one-off special, or if we’ll just give it a couple of weeks so people can play through it. But I will say the response from the cast is universally positive.
01:00 What is all the peoples doing this week?
Josh is playing Gone Home. He’s also playing Warthunder and suggests that you sign up using this link in order to most optimally benefit him.
Chris is playing Gone Home and Spelunky. He also made this video about Gone Home.
Mumbles is playing Gone Home and Guild Wars 2.
Shamus is playing Gone Home, Valley Without Wind, and Kairo. (I called it “Kairos” throughout this segment. In my defense, a friend of mine owned a coffee shop called Kairos and saying “Kairo” is like trying to say “Borderland”. It’s hard to make my mouth stop before the s!) But mostly coding.
Rutskarn is playing the Humble Origin Bundle.
27:00 (ish) The Sims, in general.
Not a planned topic, but we spent some time talking about it.
38:00 Sim City News
The “Gimmie five bucks to not stab you” video is here: Doctor Who – Hey Ash Whatcha Playin’?
What is Vulkan?
There's a new graphics API in town. What does that mean, and why do we need it?
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
Batman v. Superman Wasn't All Bad
It's not a good movie, but it was made with good intentions and if you look closely you can find a few interesting ideas.
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.
What Does a Robot Want?
No, self-aware robots aren't going to turn on us, Skynet-style. Not unless we designed them to.