We don’t talk about Gone Home in this episode, but we wanted to. We do spend the first segment of the show talking about how we reacted to the game. I don’t know if it’ll get its own one-off special, or if we’ll just give it a couple of weeks so people can play through it. But I will say the response from the cast is universally positive.
01:00 What is all the peoples doing this week?
Josh is playing Gone Home. He’s also playing Warthunder and suggests that you sign up using this link in order to most optimally benefit him.
Chris is playing Gone Home and Spelunky. He also made this video about Gone Home.
Mumbles is playing Gone Home and Guild Wars 2.
Shamus is playing Gone Home, Valley Without Wind, and Kairo. (I called it “Kairos” throughout this segment. In my defense, a friend of mine owned a coffee shop called Kairos and saying “Kairo” is like trying to say “Borderland”. It’s hard to make my mouth stop before the s!) But mostly coding.
Rutskarn is playing the Humble Origin Bundle.
27:00 (ish) The Sims, in general.
Not a planned topic, but we spent some time talking about it.
38:00 Sim City News
The “Gimmie five bucks to not stab you” video is here: Doctor Who – Hey Ash Whatcha Playin’?
Skyrim Thieves Guild
The Thieves Guild quest in Skyrim is a vortex of disjointed plot-holes, contrivances, and nonsense.
Could Have Been Great
Here are four games that could have been much better with just a little more work.
Crash Dot Com
Back in 1999, I rode the dot-com bubble. Got rich. Worked hard. Went crazy. Turned poor. It was fun.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.