on Oct 26, 2011
We’re back to our journey through Half-Life 2.
Once again I would like to stress how willing I am to pay for a “remastered” version of this game that removes the loading screens. Throw in some high-def textures and a scene where Greedo shoots first, and boom! Instant cash. Valve, I’m expressing my willingness to have my nostalgia exploited for your material gain. Think it over, ok?
I’d be curious to see how this sequence would look if we could actually see from one end of the bridge to the other. I’m sure the fog is there for polygon control, which is no longer an issue now that we’re living in the future. Having said that, it’s possible that being able to see from one end to the other would make it less mysterious. There’s something haunting about being adrift in that fog. Removing the fog might make the bridge seem even more massive and imposing, but it might also make it more boring.