00:52: I call this Bethesda View-ganking. It should be outlawed.
04:39: I know some people hate the bunny-hopping, but what drives me bonkers is lugging around heavy-ass weapons that you never use. SELL THE INCINERATOR.
05:19: This is my favorite Spoiler Warning stunt ever. Better than pants mining. It’s just gleefully juvenile and absurd.
10:33: This casino is the Atomic Wrangler. I meant to bring it up during the show, but we were busy with other things. This is where I lost my $16,000 jackpot to a crash. It’s also a very odd place and feels incomplete. The proprietor invites you to try the prostitutes and reads you the rules about how things work re: Paying for sex around here. You can hear the sounds of commerce-driven nookie as you explore the place. The only problem is that there are no prostitutes in the building whatsoever, and the sounds are coming from nowhere. It feels like they either didn’t finish the place, or they had to cut some content for rating purposes.
12:00: Josh decided to pummel this thug bare-handed, just for laughs. Which is why the fight took so long.
12:19: Josh dons the thug’s hat for a victory lap.
13:00: Man, that hike took FOREVER without the benefit of time-lapse.
14:58: SELL THE INCINERATOR.
17:27: For those of you keeping track at home, that was a four and a half minute bartering session. And people complained about the inventory sorting in Mass Effect.
The plot of this game isn't just dumb, it's actively hostile to the player. This game hates you and thinks you are stupid.
Top 64 Videogames
Lists of 'best games ever' are dumb and annoying. But like a self-loathing hipster I made one anyway.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Shamus Plays WOW
Ever wondered what's in all those quest boxes you've never bothered to read? Get ready: They're more insane than you might expect.
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.