00:52: I call this Bethesda View-ganking. It should be outlawed.
04:39: I know some people hate the bunny-hopping, but what drives me bonkers is lugging around heavy-ass weapons that you never use. SELL THE INCINERATOR.
05:19: This is my favorite Spoiler Warning stunt ever. Better than pants mining. It’s just gleefully juvenile and absurd.
10:33: This casino is the Atomic Wrangler. I meant to bring it up during the show, but we were busy with other things. This is where I lost my $16,000 jackpot to a crash. It’s also a very odd place and feels incomplete. The proprietor invites you to try the prostitutes and reads you the rules about how things work re: Paying for sex around here. You can hear the sounds of commerce-driven nookie as you explore the place. The only problem is that there are no prostitutes in the building whatsoever, and the sounds are coming from nowhere. It feels like they either didn’t finish the place, or they had to cut some content for rating purposes.
12:00: Josh decided to pummel this thug bare-handed, just for laughs. Which is why the fight took so long.
12:19: Josh dons the thug’s hat for a victory lap.
13:00: Man, that hike took FOREVER without the benefit of time-lapse.
14:58: SELL THE INCINERATOR.
17:27: For those of you keeping track at home, that was a four and a half minute bartering session. And people complained about the inventory sorting in Mass Effect.
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?
What did web browsers look like 20 years ago, and what kind of crazy features did they have?
The Biggest Game Ever
Just how big IS No Man's Sky? What if you made a map of all of its landmass? How big would it be?
Best. Plot Twist. Ever.
Few people remember BioWare's Jade Empire, but it had a unique setting and a really well-executed plot twist.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.