Slasher Movie Evolution: From Grandma to Zombie

By Paige Francis Posted Monday Nov 17, 2025

Filed under: Epilogue, Paige Writes 13 comments

No matter how much one likes any given Friday the 13th film, no matter how creative or how well it performed in theaters, you can always make an argument for some other slasher film doing the same thing but better. The original movie can be excused from this somewhat, as the intention from the beginning was to use the emerging “slasher” formula but crank up the violence and sex. Of course, you still have to ask “Does ‘do the same, but more so!’ count as ‘doing something new?'” Conversely, even if you can find a movie that does the theme better, the Friday the 13th series can legitimately be considered the most “pure” slasher series. Or at least, the first four films certainly fit that description (there are caveats, of course.) And speaking of caveats, Friday the 13th introduced the concept of the “paranormal” slasher. IN THE TERMS that we consider a slasher to be “paranormal” today, to be clear. Both Michael Myers and Freddy Krueger, in their original portrayals, bring paranormal features to the table. However, as I discussed last time, Michael in the first movie, or “The Shape” as he was more commonly known then, was an abstract; a representation of an idea. Freddy was originally written as some form of psychic force…or any number of other ways you want to explain his “dream infection” ability, who could be defeated simply by NOT LETTING him bother you. Or at least until the last scene of the movie was added, which required explanation in the future. I personally view Freddy in his early incarnation as “an unexplained supernatural phenomenon.” I say he is supernatural rather than paranormal because we’re still operating on a basis of “you have to believe in him for him to have power.” And this largely holds throughout the franchise. You don’t “have” to believe in Michael or…the killer…in Friday the 13th; they are functionally physical. As I pointed out, Michael was “made real-real” in the second movie. But the killer in Friday the 13th; they were just a serial killer. At least at first.

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MTG Prerelease Outing

By Ethan Rodgers Posted Saturday Nov 15, 2025

Filed under: Epilogue, EthanIRL 3 comments

Magic the Gathering’s newest set is a Universes Beyond release based around Avatar: The Last Airbender. Prior to the full retail release of a new set in Magic there’s events called “prereleases” that allow you to play with the new cards early. My wife, myself, Bay, and Izzy will be heading out to a local event tonight.

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Wednesday Action Log 11-12-25

By Issac Young Posted Wednesday Nov 12, 2025

Filed under: Epilogue, Action Log 4 comments

More Slay the Spire this week.

I’ve been slowly getting better at playing as the Watcher. My main roadblock has been that the only runs that make it anywhere near the end are usually focused on blocking. They have such little damage that it takes 20 turns to fight a regular monster, let alone a boss. Surely if I just do the same thing again I’ll get a different result.

What’s everyone else up too?

 


 

Slasher Movie Evolution: In the Case of Halloween and Halloween II

By Paige Francis Posted Monday Nov 10, 2025

Filed under: Epilogue, Paige Writes 6 comments

Last week we talked about the origin of the “Big Three” slasher movie franchises: Halloween, Friday the 13th, and A Nightmare on Elm Street. All three of the original movies were created as stand-alone films, although as noted A Nightmare on Elm Street had a sequel approved right at the end of filming, causing a final scene to be added that essentially negated the conclusion (and arguably the message) of the movie. All three franchises would eventually re-write their long-lasting villains into different concepts, but not necessarily immediately.

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DM of the Rings Remastered CXXXVIII: Another Cunning Gambit

By Peter T Parker Posted Sunday Nov 9, 2025

Filed under: DM of the Rings Remaster 6 comments

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Trophies and Achievements Are Fine. Good Even.

By Ethan Rodgers Posted Saturday Nov 8, 2025

Filed under: Epilogue, EthanIRL 12 comments

Achievements and trophies have been a contentious addition to the gaming space since their initial releases. The majority of people mostly ignore them. Some find it mildly annoying to have their immersion or momentum broken up by a HUD element obscuring the action. Some really hate them, viewing them as trivializing and undermining the individual game’s enjoyment or message for the sake of short-term dopamine. Certain dopamine deprived monkeys, like myself, love them. And for the sake of this article I will refer to them all collectively as trophies, as the PSN system is my area of focus.

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