Once again, nothing much happening.
The only thing a managed to do was, finish the providence trials with each character in Risk of Rain Returns.
That’s about it. What’s everyone else doing?
Once again, nothing much happening.
The only thing a managed to do was, finish the providence trials with each character in Risk of Rain Returns.
That’s about it. What’s everyone else doing?
…things get a little bit busy. And by “busy” I mean sometimes **** just falls off the rails and you struggle to keep your head above water. That’s mixing metaphors quite badly, I think. Images of a train crash and going in the water in an uncontrolled way, which I guess *could* actually be related. The Well There’s Your Problem podcast did a great episode on the “Overseas Railroad” for the Florida Keys, where a train crash could literally throw you into the Atlantic Ocean. Or technically the Gulf of Mexico, I guess.
Continue reading 〉〉 “I Think This Time of Year Every Year…”
Not much has happened this week.
I played a bit of Risk of Rain Returns. Got gold on a few of the remaining Providence Trials.
And I started playing a bit of Risk of rain 2 with my sibling. Not much else.
What’s happening with you guys?
This week has been quite mundane.
I played a bit of Risk of Rain Returns. Nothing new there.
I also played a few Itch.io horror games. The only one worth mentioning is Microbial Sector. You are analyzing a bunch of objects and marking what microbes are present. that’s mostly it, it’s pretty short but got a good spook.
How are things for everyone else?
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
Scenes from Half-Life 2:Episode 2, showing Gordon Freeman being a jerk.
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.
My picks for what was important, awesome, or worth talking about in 2013.
The plot of this game isn't just dumb, it's actively hostile to the player. This game hates you and thinks you are stupid.
Here's how this site grew from short essays to novel-length quasi-analytical retrospectives.
I called 2018 "The Year of Good News". Here is a list of the games I thought were interesting or worth talking about that year.
What makes the gameplay of Borderlands so addictive for some, and what does that have to do with slot machines?