Last week Chris and I began our Co-op trip through Resident Evil 5. It went about as well as you’d expect…
And now our drinking game begins to take shape. Take a drink whenever…
- Sheva enters the frame via a Miranda shot.
- Anytime Chris or Sheva say “partners” to each other.
- Every time Chris impotently points his gun at a dangerous suspect while they do as they please.
Actually, I’d like to amend #3, since it’s kind of ambiguous. As stated, this just results in a single drink in every cutscene with a bad guy. But the point of this rule is to draw attention to how powerless he is, and how all of his enemies seem to be aware that he’s never going to shoot them. So let’s change #3 to “drink every time Chris asks a question that is ignored or mocked by the suspect.”
Just a reminder that these drinking games are designed to kill the viewer.
Now let’s talk about this gameplay…
Continue reading 〉〉 “Resident Evil 5 #1: Zombie Police! Open Up!”
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