FF12 Sightseeing Tour Part 4: Resisting a Rest

By Shamus Posted Friday Feb 4, 2022

Filed under: Retrospectives 50 comments

In this week’s entry Rocketmaaaaa-an! talks about the scene where Basch meets with Ondore, the Marquis,Based on my time with Mike Tyson Adventures, I’m convinced you’re all wrong and “Marquis” is actually pronounced “Marcuth”. the narrator guy, or whatever the game is calling him at any given moment.

Ondore meets with Basch, but then he says something ominous about needing to “keep up appearances”.  Basch draws his sword, some imperials charge in, and we cut to the next scene.

We’ve been belaboring how little sense things make in the story right now, and I worry that this argument is going to wear out its welcome long before we get to the end. So let’s give that a rest and talk about the odd cinematography.

This is a scene between Ondore and Basch. But then we cut to this view and the two focal characters are standing behind everyone else and Basch has his back to the camera. Why is Fran standing center stage? She doesn't even have any dialog!
This is a scene between Ondore and Basch. But then we cut to this view and the two focal characters are standing behind everyone else and Basch has his back to the camera. Why is Fran standing center stage? She doesn't even have any dialog!

Back in 2007 I claimed that Basch ran out of the room after drawing his sword. But no, said the fans, I just wasn’t paying attention. On a second viewing, I can see that he’s still there. He’s just standing behind Balthier.

Continue reading ⟩⟩ “FF12 Sightseeing Tour Part 4: Resisting a Rest”

 


 

A Travelog of Ivalice, Part 4: Point Me at the Sky

By The Rocketeer Posted Wednesday Feb 2, 2022

Filed under: FFXII 87 comments

As much through a stroke of good luck as anything, the bounty hunter Ba’Gamnan has at last drawn his target to him, and Balthier and co. arrive in Bhujerba. The Strahl’s flyover of the skycity is freakin’ gorgeous, too; Final Fantasy XII really is a beautiful game. At the airport, Balthier points out once again that it might be bad news if Basch’s identity gets out, which is emphasized immediately by a pack of stormtroopers running past looking for them (oddly yelling out “He’s not here!” as they’re still entering.)

All of Shamus's screenshots of the cutscene came out blurry, so instead please enjoy this photograph of Asheville, North Carolina.
All of Shamus's screenshots of the cutscene came out blurry, so instead please enjoy this photograph of Asheville, North Carolina.

Naturally, with Basch and Vaan delivered safely to their respective certain dooms, Balthier and Fran have no motivation to remain in Bhujerba, and they take their payment and leave promptly. After— wait, wait, that’s the opposite of what happens, sorry. Despite armed authorities literally swarming around looking for him, and knowing that his most dangerous enemy is waiting to trap him with bait he doesn’t care about, and despite the fact that sticking his neck out for no reason will, in but a short while, become a major sticking point for Balthier, he decides to not only tarry with the suicidal Dalmascans but aid them in whatever dangerous monkeyshines they get involved in.

Fran offers no objection because she has no character or personality beyond following Balthier like a simpleton.

Continue reading ⟩⟩ “A Travelog of Ivalice, Part 4: Point Me at the Sky”

 


 

Resident Evil 5: Introduction

By Shamus Posted Tuesday Feb 1, 2022

Filed under: Streaming 55 comments

Tonight, at 7pm Chris and I are going to be playing Resident Evil 5 together on his Twitch channel. The game was designed for Co-Op, building the combat around the two-person team of Chris Redfield and Sheva. If you play it single-player – which is how I played this back in 2009 – then Sheva is run by an AI. This will be my first time experiencing the game as it was intended to be played.

Chris is the expert on this series, so I’ll let him put the whole thing in context…
Continue reading ⟩⟩ “Resident Evil 5: Introduction”

 


 

Diecast #370: The Blandcast

By Shamus Posted Monday Jan 31, 2022

Filed under: Diecast 90 comments

Sooner or later every man reaches the point in his life when it’s time to make the stereotypical “out of touch old man rants about a thing he doesn’t understand”. For me, that point is this week, when I rant about TikTok.

(Although I suppose you could argue that this ENTIRE WEBSITE should fall under that category. In which case this week is more of the same, only moreso.)



Hosts: Paul, Shamus. Episode edited by Issac.
Diecast370


Link (YouTube)

Show notes: Continue reading ⟩⟩ “Diecast #370: The Blandcast”

 


 

That Movie With The Guy That Does the Stuff

By Shamus Posted Sunday Jan 30, 2022

Filed under: Random 66 comments

After 15 years of the Marvel Cinematic Universe, I’ve come to associate a lot of actors with their prominent superhero roles. This leads to situations where – like all old men – I find myself thrashing around, invoking the wrong names for things because I can’t remember the right ones.

Perhaps I’ll be talking about the Sherlock movies and someone will ask me which particular version of Sherlock I’m talking about. I’ll  find I’m suddenly blanking out on the names of Robert Downey Jr. and Jude Law, so I’ll say something obnoxious like, “The one with Iron Man and the guy who played Captain Marvel’s boss.”

In the spirit of that sort of lethological mishap, here are several more movies described by someone who only knows actors from their parts in superhero movies.  See how many you can name. Note that some of these are trivial and a few are deliberately unfair because I’m like that.

Continue reading ⟩⟩ “That Movie With The Guy That Does the Stuff”

 


 

FF12 Sightseeing Tour Part 3: Are You Going My Way?

By Shamus Posted Friday Jan 28, 2022

Filed under: Retrospectives 104 comments

This week, Rocketeer recounts how our heroes escaped from prison and then bumbled around town trying to find the plot.

This disastrous opening has left our writer in a terrible position. The main characters are out of prison and are finally free to do what they want… except they all have different goals, none of which align with what the player cares about, which is doing something about this dastardly Empire that just took over.

Balthier is a sky pirate, and Vaan wants to be a sky pirate, but this isn’t a game about sky piracy and that’s not where the author wants to go. Also, Balthier doesn’t like Vaan, doesn’t need his help, and doesn’t care to teach him the finer points of sky-piracy, so the whole “sky pirate” angle doesn’t help us.

Basch and Vaan want to “do something” about the Empire, but Vaan still has a grudge against Basch so they can’t work together. Meanwhile, Basch needs to clear his name with the resistance.

Bathier has no immediate goal, and Fran’s only goal is to follow Balthier around.

Penelo has no goals whatsoever, she hasn’t met the rest of the party, and she’s never expressed any interest in our ostensible main plot of fighting the Empire.

So everyone in the main cast is either directionless, enemies, or working at cross-purposes. The next section of the game is a chain of cutscenes designed to untangle this horrendous mess and get our heroes all pointed in roughly the same direction. The author accomplishes this with Penelo’s kidnapping. This works… eventually. It’s just that it takes some time to get all the pieces in place so that the plot can begin inching very slowly forward. 

Continue reading ⟩⟩ “FF12 Sightseeing Tour Part 3: Are You Going My Way?”

 


 

A Travelog of Ivalice, Part 3: Flush with Success

By The Rocketeer Posted Wednesday Jan 26, 2022

Filed under: FFXII 58 comments

So with the entire setup of the game thoroughly fistfucked by our party’s newest addition, our heroes steamroll another non-story-pertinent boss and are spat out into the desert just east of Rabanastre.

Et voilà.
Et voilà.

Here, we smack down some cockatrices. What is a cockatrice? I’ll let the game tell you.

“Lo, the mighty cockatrice, proud-feathered sphere, known as much for its ill humor as its dire rotundity. The great naturalist MerloseAn obvious name reference to Vagrant Story, but not the same character; the events of Final Fantasy XII are ancient by the time of Vagrant Story. once remarked: ”…live they in the sands and other arid climes, whereabouts they moveth in a rolling fashion most peculiar. Subsist they principally on small creatures and vermin &c., for the incapacitation of which they disgorge a sticky saliva, thence devouring captured morsels only when appetite moves them. Swollen sacs containing airs are found under the surface of the skin, these lifting the creature upon drafts unseen, whence to espy suitable prey.”

The writing in this game is in this faux-Elizabethan style that’s fancy enough to sound period-appropriate but not actually too archaic in vocabulary. Everything in this game, the dialogue, the item descriptions, flavor text, bestiary entries, is in this style, and I goddamn love it. It’s very nearly as endearing as the accents in Chrono Cross or Fallout 4. Actually, the only characters that don’t speak this way are Penelo and Vaan, because being disappointingly incongruous is their entire character concept.

Continue reading ⟩⟩ “A Travelog of Ivalice, Part 3: Flush with Success”