In the next few posts, I’m going to have a look back over 2011 and talk about a few games I liked. Think of this as an alternative to “Game of the Year”. I’m doing this because I don’t want to try to justify lifting one game over the others, which feels too much like assigning review scores.
But first, I want to talk about a few games that I missed, overlooked, failed to review, forgot about, or neglected.
Arkham City, Serious Sam 3, Saint’s Row the Third, and Rage
Wanted to play all of these. Got Skyrim instead.
Next time, why don’t you idiots try releasing your games during the season of not Christmas? I have less money for buying videogames at the end of the year, and I have much less time for playing them.
Okay, some of these were more “Halloween” than “Christmas”, but still. We need more summer games and less of a pile-up at the end of the year.
I’m sure I’ll pick these games up on some bargain sale next summer.
Frayed Knights
I’ve been looking forward to Jay Barnson’s Frayed Knights for a long time. Then I got a copy. Then I got Skyrim.
In the few hours I spent with the game I found it to be charming and wonderfully old-school. But Skyrim consumed my gaming hours, and so I haven’t played enough Frayed Knights to do it justice in a review. Maybe once the holidays are over we can go back and give this thing the attention it deserves.
Sorry Frayed Knights. You’re fun, but you’re not Skyrim.
Space Pirates and Zombies
Full disclosure: In my daydream fantasy world future, I design a space-adventure that harkens back to the old Starflight games. I’ve been working on this design in my head for years.
Spaz is too much like my dream game for me to see it as anything else, and too different for me to accept it as a substitute. Rather than write some crazy review where I savaged the game for not being exactly what I wanted to build, I decided to keep my mouth shut about it.
I will say I really disliked the leveling. Your most important upgrades were tied to story missions, which was something I really, desperately hated about Freelancer.
You might actually like this game if you’re not obsessed with an unrealistic dream project like I am. I don’t know. I can’t judge objectively.
Bastion
I’d seen ads for this game, but I didn’t know anything about it. It came out this summer, but I never heard anything about it good or bad. Then a week ago a friend bought me a copy, and the next day people were talking about how it was their GOTY. So I have this to look forward to at some point.
Shamus Young is a programmer, an author, and nearly a composer. He works on this site full time. If you'd like to support him, you can do so via Patreon or PayPal.