Sadly, I have failed you. Last week I claimed that Starcraft 2 was a really great thing to watch because it was flashy, exciting, fun, and easy to grasp. Apparently the action isn’t nearly as obvious as I thought it was. Some people gave it a look and found the whole thing impenetrable.
If you don’t enjoy watching the game because you don’t like it then you make me sad, but that’s how it goes with fandom. But I can’t bear the thought that you might be missing out on something you could like because I didn’t give you adequate preparation. So let me make it up to you. Let me explain this Starcraft 2 business in a way that’s comprehensible to someone who’s never touched an RTS game before.
There are tons of “newbie guides” out there, but most of them are aimed at people who want to play Starcraft. There aren’t many guides for people who just want to know what in the name of Tassadar’s metal codpiece is going on. The usual newbie guides are dense with stuff that viewers don’t need to know. You can enjoy football without knowing how to kick one, and you can enjoy Starcraft without reading ten paragraphs on the importance of using hotkeys and control groups.
Overview
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The game of Starcraft is built around the idea of cartoony stylized sci-fi warfare. You acquire resources. You use those resources to build production facilities. You use the production facilities (and more resources) to make fighting units. Then you take that army and use it against your enemy by attacking their resources, production facilities, or army.
That’s it. That’s the big picture. You can intuit the rest by watching, but from the comments I’m seeing it might take a while for it all to soak in. So if you want the long version, then the following 2,000 words are for you…
Continue reading 〉〉 “A Newbie’s Guide to Watching Starcraft 2”
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