Well, they claim the game is an RPG, but that’s obviously some kind of deception. I mean, if you look on the Kickstarter page they don’t say anything about what kind of magic system they’re using. I looked through the screenshots, and it was just a bunch of conversations and stuff. What kind of role-playing game has this much dialog? What are the cover mechanics like? Can you play as an elf? Are the dragons called dragons, or drakes, or wyrms, or are they coming up with their own word for dragons? Will you have squad-mates? Can you boink them? How will the morality system work? Are they using licensed guns, or fictional ones? Can we mod them? How can they claim this game is an RPG when they’re missing such basic components?
Okay, I’m done being ironically stupid. Let’s stop talking about other RPGs and talk about this one.
The pitch: Unrest is a story driven RPG set in ancient India in the midst of an uprising. Play as ordinary men and women struggling for safety, freedom, food for their children, and a chance at peace.
So, like, an actual role playing game, with the playing of roles and such. Check out the Kickstarter page, which I will link again here to avoid needless wear-and-tear on your mouse wheel returning to one of the previous links.
You know how modern RPGs make claims on the back of the box that we know are lies? Stuff like, “Your choices have lasting consequences”, when at the end of the day we know those consequences boil down to experience points, gold pieces, and a couple of lines of dialog? Well, this team sounds like they’re going to attempt to make those claims real. Crazy.
They hit their funding goal in 24 hours, so apparently lots of people out there like what this team is proposing to do.
I’m excited. Best of luck to Pyrodactyl Games.
A programming project where I set out to make a gigantic and complex world from simple data.
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