After the Council meeting, Udina and Shepard find themselves ranting about those stupid racist Aliens who won’t abandon their dumb homeworlds to come help Humans who are obviously the most important people in the galaxy. Yes, it’s absurd, but we just came from a meeting with the Galactic Council so it’s not even in the top five most absurd things said in the last six minutes.
A Turian comes in and offers a deal: One of the Turian worldsA moon, actually. has been overrun by Reapers. One of the Turian Primarchs is stuck there. He’s an important military guy. If Shepard rescues him, they’ll agree to send some forces to Earth. It sounds kind of implausible. How can one general be worth more than the fleets he commands? Particularly when you’re in a war with a foe that you can’t meaningfully oppose and the only thing you can do is buy your populace time with the lives of your military.

But whatever. I actually have a hard time getting worked up about the little details at this point. Our overall quest is to round up fleets for Earth, which doesn’t make sense with what the game has told us about the Reapers. But the writer presents this as if Shepard’s plan makes sense. And Shepard’s plan does sort of work in the end. It’s just that he doesn’t have a good in-universe reason for believing in it. Which means we can’t really examine him or his motivations anymore. He’s just doing whatever is needed to move the plot forward. This plot hole is so big we crossed its event horizon in the first half hour of the game, and these half-assed motivations and quests can’t really do any more damage. It’s like punching fresh holes in the hull of a wreck at the bottom of the ocean.
Actually, it’s not fair to say that Shepard is just rounding up fleets for Earth. He’s sort of also looking for help building the Crucible. Or he will be, once that plot point is developed over the next chapter. But the story is really vague about it. Sometimes he’s talking about the Crucible project and sometimes he’s talking about Earth and it’s not until the end of the game when those two plans suddenly merge into a single plan. And even then, it’s only in response to the Reapers moving the Citadel to Earth. This means that Shepard’s current plans are nonsense until the Reapers do something unexpected much later.
As we leave the Citadel, we have the first of Shepard’s dream sequence / cutscene things, which features Shepard chasing Some Kid That Died through a spooky(?) forest. We get one of these at the end of each chapter. We’l talk more about them once we get closer to the end. For now let’s just get to…
Continue reading 〉〉 “Mass Effect Retrospective 37: The Needs of the Menae”
T w e n t y S i d e d