This Dumb Industry: Dead or Alive 5 Last Round

By Shamus Posted Tuesday Oct 18, 2016

Filed under: Column 74 comments

Back in 2002 or so, my brother Patrick lived with our family for about a year. He brought his Playstation 2 with him. This is how I was introduced to Final Fantasy X. He also got me to try Dead or Alive 2: Hardcore. Most of my memories of that game revolve around a complex series of in-jokes we developed during the many weeks we spent passing the controller back and forth. These jokes are the kind that have you laughing at 2AM until tears are coming down your face, but then the next day you try to explain them to someone else and you have no idea what made them funny in the first place. It’s was a two-person subculture built around a hundred “you just had to be there” kind of moments.

I’m not into fighting games. I’m too old and slow to appreciate the deeper systems. Playing against the CPU is random and boring, and I have no desire to play online. The only reason I have any interest in the game is because Patrick is living several states away and I’m looking for a nostalgia hit.

Question Time

Thank you pointless title screen, for telling me what game I just booted up.
Thank you pointless title screen, for telling me what game I just booted up.

Hey Shamus, what do you think of the fact that the game has been turned into a vending machine for overpriced DLC, and that unlocking “everything” would run you in the neighborhood of $700?

Continue reading ⟩⟩ “This Dumb Industry: Dead or Alive 5 Last Round”

 


 

Civilization 6 Stream

By Shamus Posted Monday Oct 17, 2016

Filed under: Notices 44 comments

This Friday, Josh and I (and maybe a few other people) will be streaming Civilization 6. I don’t know if he’s going to play multiplayer, or just a straight game against the AI, but I’ll be there to comment and heckle as needed.

Just a reminder that Josh is the one that enjoys PvP and playing against Godlike AI, while I’m more of a “put the game on easy and stomp the AI” kind of player. As I improve at the game, rather than facing off against more difficult AI, I try to beat the same AI by increasingly larger amounts. I dunno. It works for me. Don’t judge.

At any rate, you’ll get to see the latest Civ game and listen to at least two very different perspectives on the series.

The stream is this Friday, October 21st, at 6pm Eastern time. There’s a timer below to count down to the event. Hope to see you there.

 


 

Diecast #172: Mailtime!

By Shamus Posted Monday Oct 17, 2016

Filed under: Diecast 163 comments



Hosts: Josh, Rutskarn, Shamus, Campster, Mumbles. Episode edited by Rachel.

As promised last week, we answer listener questions. As always, the show email is in the header image.

Show notes: Continue reading ⟩⟩ “Diecast #172: Mailtime!”

 


 

Fallout 4 EP48: Pants Off Danse Off

By Shamus Posted Friday Oct 14, 2016

Filed under: Spoiler Warning 90 comments


Link (YouTube)

I actually really enjoyed watching the fight at the end of this episode. It was hilarious chaos with emergent humor. I think the damage sponge foes are generally a bad thing in this game, but if anything should be a damage sponge, it should be a sentry bot. It’s when you run into a human in street clothes that can take a half dozen shotgun blasts to the face that my patience starts to wear thin.

I think these moments of combat intensity would work better and more frequently if they felt a bit more intentional. In Diablo or Borderlands, you plow through mooks. Every N encounters is a badass. Every N badasses is a boss in an impressive location. But here there’s just a bit too much randomness at work. You’ll have a couple of legendaries back-to-back, but then both of them will be overshadowed but a nameless foe inexplicably higher in level than everything else in the area, which winds up being about as strong as the boss encounter at the end, which is then followed by a stream of mooks instead of the action winding down. I can understand why the open world parts are chaos (although Borderlands managed to make its open areas work) but far too often the murder dungeons feel just as unstructured.

The encounter at the end of this quest was one of the moments when it felt like the encounter was actually appropriate for the quest.

EDIT: As Mumbles pointed out below, you can see her tour the Nuka World DLC (and see the son she mentioned in this episode) on her YouTube channel.

 


 

Fallout 4 EP47: Dying of Campster

By Shamus Posted Thursday Oct 13, 2016

Filed under: Spoiler Warning 147 comments


Link (YouTube)

Some people ignored the main quest. Some people did all the endings in various playthroughs. Some people were able to side with more than one faction.

I’m torn. I think the Minutemen are the least crazy in their goals, but the most boring to actually work with. I’ve played many characters to level 30, but I’ve only ever seen the ending credits once. I sided with the Institute. Yes, they’re evil imbeciles with no coherent goal and yes they force you to murder the other factions for no good reason. But when it was all over, I knew I’d get to live in a place with electric lights, clean food, and toilet paper.

Maybe life will be uncomfortable living with the guilt that I helped the robo-Fascists. Is that more uncomfortable than living in a pile of rubble and trading gunfire with supermutants and killbots every night? I doubt it.

But let’s say you have to choose once and for all. You have to choose one faction and destroy all the others because the game says so. Brotherhood of Steel, Minutemen, Institute, or Railroad. Which faction do you choose, and why?

 


 

Final Fantasy X Part 17: Some Kid Dreamed

By Shamus Posted Thursday Oct 13, 2016

Filed under: Retrospectives 50 comments

Tidus is still stuck in a dreamworld, and a ghost kid is taking a huge exposition dump on him.

I think it’s interesting to compare this kid (while he isn’t explicitly named in the story, I’m going to call him Bahamut from now on) to Some Kidd from the end of Mass Effect 3. In both cases you’re using a transparent ghost child to deliver exposition in bulk. Both are introduced / hinted / foreshadowed in the opening scene, are hinted at in visions during the story, and then show up again in the third act where they explain things. Both are cryptic and mysterious and they even seem to be about the same age.

Some Kid Dreamed

I don't have time to dream! I need to do that side-dungeon! And play Blitzball! Gather creatures for the Monster Arena! Chase butterflies! Chocobo races! Don't you understand? THE WORLD IS DEPENDING ON ME!
I don't have time to dream! I need to do that side-dungeon! And play Blitzball! Gather creatures for the Monster Arena! Chase butterflies! Chocobo races! Don't you understand? THE WORLD IS DEPENDING ON ME!

Here is why I think Final Fantasy X gets away with this plot device while Mass Effect 3 doesn’t:

Continue reading ⟩⟩ “Final Fantasy X Part 17: Some Kid Dreamed”

 


 

Fallout 4 EP46: 2 Butt 2 Skarn

By Shamus Posted Wednesday Oct 12, 2016

Filed under: Spoiler Warning 125 comments


Link (YouTube)

So which choice is more vacuous and pointless?

  1. Imperials vs. Stormcloaks.
  2. Railroad vs. Institute vs. Brotherhood.

This can be about ideology, but it can also be a matter of aesthetics. Which conflict got the most investment out of you, or made you care about a particular faction?