My Webcomic List

By Shamus Posted Tuesday Oct 9, 2007

Filed under: Links 92 comments

Before writing DMotR, my entire webcomic intake consisted of stopping at Penny Arcade twice a month to catch up. Once my comic got rolling people started sending me links, “Hey, did you see THIS comic?” My reading list grew from that, and at this point I have quite a few.

I thought I’d make a list of them to satisfy the curiosity you probably don’t have:

Girl Genius

This is the only story-driven strip in my reading list. I love the art.

The story is fairly gripping, although it takes almost the entire first volume (which is in B&W) to set the stage. (Nothing wrong with that, this is a big story.) After that the comic is both exciting and in color. It’s steampunk (Gaslamp Fantasy is what they call it) and I’ve always had a soft spot for Steampunk. (Last month I very, very nearly picked up a softcover compilation of GG strips, but picked up Transmetropolitan instead. My love of steampunk is surpassed only by my love for cyberpunk.)

Copper

Copper updates about once a month. The art is gorgeous, generous, and painstakingly wrought. Makes me tired just reading about the process. It has a philosophical / whimsical, Calvin & Hobbes vibe that I love.

XKCD

This strip seems to be approaching Penny Arcade in terms of sheer popularity and ubiquity. Remember my old post about how far your socks travel when you aren’t wearing them? That actually rose from this XKCD strip:

400

This was during the run of DMotR. For fun, I was going to fire back with the attitude as if I had some sort of monopoly on roleplaying comics and Randall Munroe was infringing on my turf. In “retailiation”, I was going to make one nominally about math.

I cooked up a comic with a stick figure guy next to a dryer, along with the bit about socks. I dropped the idea because I don’t know enough higher math to express the sock distance using Greek symbols and whatnot, which is what would have made it funny. (The math formula stuff would have gone within the image alongside stick man, and the caption would have been the bit about socks traveling further when not being worn.)

Anyway, I chucked the idea and turned it into a regular old post, which is still one of the most amusing threads we’ve had here.

Darths & Droids

We’re still in the first few strips, but David Morgan-Mar is already off to a great start. He’s made me laugh out loud twice already. I can’t wait to see where this goes.

Penny Arcade

As the authors have moved away from PC gaming (an inevitable process, I fear) I’ve found the jokes don’t connect with me nearly as often as they once did. I usually play three or four year old PC games, so I’m not privy to the latest games for all the various next-gen consoles and innumerable species of handhelds. Half the time I can’t tell if they are making fun of a real game or just making crap up.

Still, I keep at it because when I do find one that connects the payoff is huge. I’ve read this one about ten times now, and I can still laugh when I read it.

Order of the Stick

I still love this strip, despite the fact that people are always telling me how much better it is than DMotR. In the past I’ve paid homage to OotS here and here.

Rich Burlew seems to be suffering from some sort of non-specified health problems, and updates have been irregular lately. He was even obliged to cancel his GenCon appearances. Get well soon, Rich.

That’s it. There are other worthy comics out there, but these are the ones that have managed to grab hold of me and compel me to read on a regular basis.

You know what to do next: Give some love to your favorite comic in the comments below. (If you want to make a link, just put the url in the post. Don’t put it into an <a href=> tag or wordpress will strip it out. Stupid WordPress.)

 


 

Backgrounds: #FFFFFF vs. #000000

By Shamus Posted Tuesday Oct 9, 2007

Filed under: Random 70 comments

When I re-did my theme last week several people lamented that I wasn’t going with light text on a black background. The complaint seems to be that black-on-white sites (like this one) are painful to read.

I found this interesting, because my experience is precisely the opposite: Light letters on a dark background are brutal on my eyes. After just one paragraph of that I’ll have horizontal lines burned into my vision when I look away. It seems like my eye notices that the presented image is mostly black, and dilates accordingly. The bright letters are then free to scorch the everlovin’ crap out of my optic nerve. Clicking through from a black page to a white page delivers a seizure-inducing burst of light.

Things to note about how I use my computer:

  1. I have a 19″ CRT monitor, with the screen refresh set to the maximum. (85Htz.)
  2. I have carefully placed the lights in this room so that I never get any reflective glare. If you replaced my screen with a mirror and sat in my chair, you wouldn’t be able to see a single light source or window in the reflection. (Glare is one of the major reasons I hated working in an office. Offices are perfect environments for maximizing screen glare, with a half dozen light sources bouncing off of each and every screen in the room. Brutal.)
  3. My room is a bit dim.

So I have several theories about people who prefer black pages:

  1. Perhaps they are using laptops or flat-screen monitors, and perhaps those screens work best with white-on-black. I don’t have enough time in front of laptops to judge.
  2. Maybe their monitor refresh rate is low. I find that anything under 70Htz, well, hurts when looking at all white. It’s like staring into a strobe. While low refresh rates are cruel in general, black backgrounds are less abusive than white in these sorts of setups.
  3. Maybe their monitor is smaller, and thus doesn’t dominate their vision the way larger monitors might.
  4. Perhaps they are in environments with a lot of glare? Maybe that glossy blob of light forever smeared across the upper left corner of the screen keeps the eye from acting like you’re staring into a dark hole.
  5. Maybe they are sensible types who use their computer in a well-lit room.
  6. Maybe they are just, like, different and stuff.

White on black just isn’t an option for this site, since I need to be able to read the thing without going blind. Still, I feel bad for people who struggle with white backgrounds. Those are by far the most common sort of site, and so the internet must be an uncomfortable place for them.

 


 

Share and Share Alike

By Shamus Posted Monday Oct 8, 2007

Filed under: Notices 19 comments

I’ve been getting a lot of emails lately along the lines of “Hey, can I have your permission to use some images from DMotR on my website / forum sig / desktop / walls / wedding invitations, etc. I thought I’d tackle this in a post for other people who may have similar questions.

When it comes to “borrowing” from the comic, you don’t really need my permission. The comic isn’t “copyrighted” by me. I didn’t get permission from New Line Cinema before making the comic. You have the freedom to take as many liberties with the comic as I took with the movie. This isn’t me giving you permission, this is me saying I can’t give or deny permission.

I do like getting links, but if you make off with images from the comics and don’t provide a link back here you’re not “violating copyright” or “stealing”. The very worst that can be said of that sort of behavior is that it’s rude.

In any case, I’m not going to make a big deal out of it. If you want to use it to make something new, knock yourself out. Send me a link if you like. If it’s cool, I’ll mention it here and everyone can enjoy it.

For example, someone is taking the entire series and translating it into French. Makes me wish I understood the language. Translating humor is probably the most difficult form of translation. (I’m betting it’s even harder than translating rhyming lyics, although it’s not like I would know.) I give this guy credit for taking a hard job and sticking with it. It’s even more difficult here because he’s stuck with my original word bubbles, which means he has to come up with translated dialog which is both funny and roughly the same size.

Anyway, if you want to use the comic, feel free. Because you are free.

UPDATE: Lots of people are pointing out that I do indeed have copyright on this. Fine, fine. In any case, you want to make some derivative work? Help yourself. Make something cool. Drop a comment and tell us about it.

 


 

Stupid Monsters

By Shamus Posted Monday Oct 8, 2007

Filed under: Tabletop Games 45 comments

I know this has been linked all over the place by now, but in case you missed it:

DUNGEONS & DRAGONS: CELEBRATING 30 YEARS OF VERY STUPID MONSTERS.

I haven’t played earlier editions, but the 3.5 Monster Manual is, to my eye, a rich source of manic comedic lunacy. (There are monsters in there which clearly have no other purpose than to perform certain tasks for gutless DMs who don’t have the stones to handle things out-of-character. Did you accidently let a player have a game-unbalancing item? Well, sure, you could talk to them about giving the item up and coming up with a fun way to do it within the game, or you could just drop a Dimensional Grabber into the mix. These monsters can pass through walls, and amuse themselves by popping up, swiping a single item from a PC, and then running away – through walls – with their ill-gotten item. Ha ha! I stoled ur itemz! If you need to railroad the plot, swipe an item from the PC’s, kill off an annoying PC, nerf a character, or just jerk the players around a bit, you’re sure to find a monster that can do it “for you” so that you don’t have to get your hands dirty. I’m sure the list will bring back old, ridiculous memories for the first and second edition old-timers out there.

One thing I am glad of is that while the monsters are still goofy from time to time, the art has improved immensely over the years.

 


 

Chainmail Bikini: Link Roundup

By Shamus Posted Saturday Oct 6, 2007

Filed under: Links 0 comments

A followup to the earlier post on Chainmail Bikini:

A lengthy and thoughtful post over at no cookies for me. In the post Roy states, “But now, Shamus seems quite opposed to the idea that something like a webcomic can encourage a sexist view of women or that it could, in some way, endorse rape.” I wouldn’t say that. It would be more accurate to say that I just didn’t think our comic was anywhere near doing such a thing.

Cineris takes issue with the detractors in a vigorous post over at Augary.

Mark adds his own thoughts, and expands on the idea to talk about “probing” in games. He talks about other freeform games where the player does something not because they think it’s a good idea, but simply because they want to see how the game will react. You can decide for yourself if that’s applicable to the comic, but it’s a very common drive in players for both tabletop and computer-driven games and an interesting take on this sort of behavior.

Longtime DMotR reader Rebecca has no love for the comic in general. The same thing coming from a random internet person wouldn’t bother me, but coming from someone who’s been around and had many interesting things to say in the past, it kind of stings. Still, I’m glad she cared enough to lay her thoughts out like that and I appreciate how careful she was to avoid going after me personally.

ChattyDM has his own thoughts, and talks about behavior issues at the table when dealing with an all-man lineup.

I don’t really want to open up the whole debate again, but I thought it was important to point to some other people who have taken the time to comment on it. All of the posts I linked are carefully written and thoughtful. These aren’t just people cheerleading or flaming. I’m leaving comments closed. I don’t think the thread can go anywhere good. If you have a post on this elsewhere that I’ve missed, send me an email (shamus at shamusyoung dot com) and I’ll link it here.

One final thought is that Chainmail Bikini has moved on to other subjects, which is probably more familiar territory for DMotR readers.

 


 

Free Game: Prince of Persia – Sands of Time

By Shamus Posted Friday Oct 5, 2007

Filed under: Game Reviews 44 comments

Prince of Persia – The Sands of Time, despite the heedless verbosity of the title, remains one of my favorite games. It’s not deep. It’s not elaborate. It’s certainly nowhere near an RPG. But it is fun and rewarding, with mostly low-key gameplay that encourages exploration and is forgiving of mistakes. (I was frustrated by later entries in this series, because they sometimes abandoned the formula that made this game so pleasant.)

I originally owned this game for the Gamecube, and when we sold the GC it I knew losing Prince of Persia was going to be the most grievous loss. I considered buying it again for the PC or for my recently acquired Playstation 2, but it seemed daft to spend money on a game I’d already beaten four or five times already. It’s a great game, but there isn’t that much replay value in it. It seemed like I’d be paying thirty bucks just for the comfort of having an old favorite on my shelf, or perhaps for one more trip through the traps for old time’s sake.

So I was really thrilled to see this: A full version of the game is now available for “free” in an ad-supported format. The idea is that you download the full thing free of charge, and occasionally during a break in the game it will show you a little commercial.

I found this a few weeks ago, and when I tried it out it only showed ads for McDonald’s. This seemed kind of odd. If the first four McDonald’s ads don’t make me hungry for a Big Mac, is ad #5 really that likely to change my mind? Last night I revisited the game in preperation for writing this post, and I played for an hour without seeing a single ad. It’s obvious this is an experiment, and they’re still working out the details. I actually like the idea that A-list games eventually become ad-supported freebies, in the same way that movies progress from theater, to DVD rental, to television.

The game supported my USB “Dual Shock” style controller, which let me recreate the control scheme I’d already learned. However, I found out I had to put down the controller and use the mouse to navigate the menus. Sigh. That’s about par for the course for console ports. If you come at the game fresh and bring your mouse / keyboard control paradigm with you things will most likely work without hassle.

It’s a great game, and might be worth a look if you don’t mind a little crass advertising, which may or may not show up. (The download screen also has some blurb about the game being US-only, but I don’t know how they enforce that or how relevant it really is to your ability to play the game. I’m not going to leave the country just to find out.)

Get it here.(1.1 GB)

UPDATE: Nevermind. They “discontinued the free trial”, which is an odd thing to say since they never gave any indication that this was a limited time offer. Anyway, it will let you download the game, but not activate it. Bad form guys, bad form.

 


 

New Site Theme: Cliché-arific!

By Shamus Posted Friday Oct 5, 2007

Filed under: Projects 75 comments

Yesterday while I was working on the site redesign Shawn jokingly sent me a new logo, which was a send-up of the apparently tiresome web 2.0 style. Except, I totally missed the intended irony. I saw the shiny letters and faux reflection and thought, “Oooh! Sexy!”

Later in the day I decided that what I didn’t like about the logo was that it didn’t do the glossy thing enough, so I made my own which was along similar lines, but with the effects turned up to 11. Only now do I realize that this is like having your buddy talk you into wearing a rhinestone shirt, but then running out on your own and getting a set of chaps to go with it.

I wasn’t aware of the Web 2.0 “style”. Many of the sites I visit are stone age practical, so the thing looks fresh and new to me. I don’t visit all these hip new sites, which apparently are so hip they have caused some sort of hipness overflow and become unhip. I guess things now go out of style the moment they become in style, so if you don’t want to seem out of touch you have to do things before they become popular, not after. Sheesh. You kids.

The main problem – and I’m only partly ashamed to admit this – is that I like the new logo. A lot. I’d make out with it if I could figure out how to do that sort of thing with a .gif file. Now I’ve found out I’ve been had and the new logo is a joke to most people. Not a good, ironic joke but a “it’s 1997 and you’re wearing a mullet” sort of joke. Now I have to choose: I can give up on my (to me) sexy new logo, or I can continue being a complete tool.

This decision is not as easy as it sounds.

Justin Alexander mentioned “Branding” in the comments. If the old Twenty Sided header was becoming my “brand” then I’m glad I got rid of it. I don’t want to be saddled with that thing forever. If anything on here is “brand” worthy it’s the blue & gold 20-sider, and the comment dice. Those are still dear to me and I can’t see getting rid of them, regardless of whatever other fads infect the site from year to year. I’ve changed my color scheme to match the 20-sider, and I’m happy with it now. Really all I’ve done is inverted my previous color scheme. It was gold / yellow with blue accents, and now it’s the other way around. I think I’ll stick with these colors.

The button-style icons to the left of each post are going to go. I think they push the “web 2.0” look over the top, and maybe people would tolerate the header if not for the buttons. They aren’t particularly engaging, informative, or even well made. Shawn has offered to help me out. We’ll see if he’s still interested now that I have the place tarted up like a tweener’s iPod.

I’m not sure why I felt the need to bore everyone with two threads on my site redesign. Maybe this is a precursor to next week’s seven-part series, “I’m cleaning out my garage! Whooopie!” Still, I’ve enjoyed the conversation, even if most of the feedback is negative. (This is a good thing, I’m glad everyone was honest. I think the site will be better for it.) Even if I ignore everyone’s advice, at least I’m making well informed poor decisions, instead of poor decisions borne of ignorance. At least I’ll know my mullet is out of style.