Here is an account of Lulzy’s adventures in Tuckborough, which is an excellent lesson in why reading the quest text is a bad idea.
Spoiler Warning 17: Kilotons for Kaiden
We’re in the home stretch now. In fact, not to spoil things or anything – perish the thought! – but I have it on good authority that there are exactly three episodes left.
Unfortunately, the Stream was really delayed for me while we were recording this. Normally, Josh and I see things about three seconds after they happen. But this time I had an eight second delay, and it wasn’t until halfway through the show that I even realized it. This creates an amusing temporal distortion where Randy saw things live, Josh saw them on a three-second delay, and I saw them on an eight second delay. But our conversation is concurrent. This can be disorienting if you think about it too much.
Stolen Pixels #185: Bayonetta
I haven’t actually played the game, so I’m making fun of it by reputation and based on the footage I’ve seen. I hope you’ll allow me this indiscretion. The games I played this weekend (Bob came in Pieces, and Majesty 2) did not present me with any obvious opportunities for humor.
A bit more about Ms. Bayonetta after the break. Mildly NSFW: Continue reading 〉〉 “Stolen Pixels #185: Bayonetta”
Chainmail Bikini Bonus: The More Things Change…
Pixels
Link (YouTube) |
I wonder how hard it was to find that old TV. It looks like the sort that would have had the separate dial for UHF. Those things are actually getting to be pretty rare. I haven’t seen one in over a decade.
My thoughts while watching this: This is utterly brilliant. Yet I can’t help wishing the music was different. Retro 8-bit music would have been much more fitting. But maybe the music was the point? Like, a music video? Beats me. Honestly, I don’t know why the internet keeps making me these awesome things.
Experienced Points: Go Back To WoW
Stolen Pixels #184: Dead Faction
My final shot at Red Faction: Baboon.
This was a difficult game to cover. It was silly, but it was always complicated silly. The plot was full of goofy stuff, but I didn’t want to have to explain the premise before deconstructing it. Like the plot itself, the jokes would need too much setup for too little payoff.
Saints Row 2 had a great system for adding gangsters to your party and dismissing them as needed. I’m not sure why they didn’t include that feature here. It would have made the combat a lot less aggravating. Sometimes I wanted more helpers, but I couldn’t attract any. (Okay, there was really only one time when I wanted help. And that was when I was making this comic.) Other times I wanted to work alone but ended up doing a lot of babysitting.
They need to extract the good parts of RFG with a scalpel and transplant them to a more viable game.
DM of the Rings
Both a celebration and an evisceration of tabletop roleplaying games, by twisting the Lord of the Rings films into a D&D game.
The Death of Half-Life
Valve still hasn't admitted it, but the Half-Life franchise is dead. So what made these games so popular anyway?
The Witch Watch
My first REAL published book, about a guy who comes back from the dead due to a misunderstanding.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
Shamus Plays WOW
Ever wondered what's in all those quest boxes you've never bothered to read? Get ready: They're more insane than you might expect.
The No Politics Rule
Here are 6 reasons why I forbid political discussions on this site. #4 will amaze you. Or not.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?
Games and the Fear of Death
Why killing you might be the least scary thing a game can do.
Starcraft: Bot Fight
Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
T w e n t y S i d e d
