Wednesday Action Log 1-17-24

By Issac Young Posted Wednesday Jan 17, 2024

Filed under: Epilogue, Action Log 18 comments

Nothing to report. I guess I played some Tears of The Kingdom, nothing worth mentioning. We got a new coffee table?

What are you guys up to?

 


 

SWTOR: Rix’larril’an of the Ascendancy 2.03 – Compound Fracture

By Paige Francis Posted Monday Jan 15, 2024

Filed under: Epilogue, Paige Writes 15 comments

Instead of trekking back through the jungle to The Wall, I borrow one of the Revanites’ speeders and visit the Chiss Embassy. I’m a bit rankled that Intelligence didn’t provide me with transportation. While it is true most locations, no matter how remote, somehow have some minimal form of public transportation available, I seem to be doing quite a bit of walking. After a bit of arm-pulling and name-dropping, the Embassy arranges a personal transport that will adequately fit my needs:

Continue reading ⟩⟩ “SWTOR: Rix’larril’an of the Ascendancy 2.03 – Compound Fracture”

 


 

DM of the Rings Remaster LIV: Get Shorty

By Bay Posted Sunday Jan 14, 2024

Filed under: DM of the Rings Remaster 5 comments

I could not figure out a way to put Liv Tyler into episode LIV. Pity. But I did manage to work Danny DeVito in there, which was kind of unexpected.

Shamus, Friday Jan 22, 2007

Continue reading ⟩⟩ “DM of the Rings Remaster LIV: Get Shorty”

 


 

Code Monkey Beta: Part 2

By Peter T Parker Posted Friday Jan 12, 2024

Filed under: Epilogue, Random 17 comments

While the visual code being translated to script won’t solve any social issues, it does have its uses.

The exchange provides a very important bridge between the colorful stimulus loving meat brain and the needed rigidity to instruct the box to do what you need. With the neat side effect of looking a lot more interesting to play with than the code itself, while taking some of the harshness out of trying to stare down a big wall of code. Which, while undeniably one of the best ways to do it, definitely doesn’t give it many points in ‘looking interesting and fun to do’

Continue reading ⟩⟩ “Code Monkey Beta: Part 2”

 


 

Wednesday Action Log 1-10-24

By Issac Young Posted Wednesday Jan 10, 2024

Filed under: Epilogue, Action Log 18 comments

This week I played a little bit of Lethal Company. I went into the game with little knowledge about anything. It reminds me a lot of SCP – Containment Breach such as trying to survive many monsters all with their own ways to survive them -but with scavenging scrap trying to meet quota on top of that-. The gameplay loop simple but is elevated by being multiplayer. I think the game is quite good and I’m excited play more and die in new and interesting ways.

What are you guys playing?

 


 

Movies, Star Wars, and Hardware Adjustments for New Years

By Paige Francis Posted Monday Jan 8, 2024

Filed under: Epilogue, Paige Writes 10 comments

Mostly going to be talking about a wide variety of B- and C-Horror movies today, but I also learned a few things while playing Star Wars: The Old Republic. “C-Horror” movies, by the way, are horror movies produced by a Roger Corman-affiliated production, which usually means a New World or New Horizons production. One of the movies I watched most of was so bad even New Horizons doesn’t list it as one of theirs…officially the movie doesn’t seem to exist. I’m talking about movies so much lately because I’ve been sick since Christmas Day. Maybe it was Covid, but probably not…I think it was just a really bad cold. I’m still coughing regularly, and blowing my nose every five minutes. This makes doing “real work” rather difficult, so my days have been comprised of sitting at my computer grinding armor upgrades in SWTOR while watching ASMR or, for reasons, finally going through a backlog of dozens of movies and thinning out my collection. Mostly in horror.

Continue reading ⟩⟩ “Movies, Star Wars, and Hardware Adjustments for New Years”

 


 

DM of the Rings Remaster LIII: Waste Not, Want Not

By Peter T Parker Posted Sunday Jan 7, 2024

Filed under: DM of the Rings Remaster 8 comments

Don’t get too hung up on horses. While the rulebooks have all sorts of rules for movement speeds while on foot, encumbered, or riding, the truth is that all travel takes exactly as long as the DM wants it to. This brings to mind the wise old saying:

“A player is never late, Dave. Nor is he early. He arrives precisly when the plot dictates he should.”

Or something like that.

Shamus, Friday Jan 19, 2007

Continue reading ⟩⟩ “DM of the Rings Remaster LIII: Waste Not, Want Not”