Fear the Boot, the tabletop RPG podcast, has been nominated at the Gen Con EN World RPG Awards. If you remember, these are the guys who interviewed me back in May. I’ve since become friends with the hosts and I really enjoy the show, so I’m really cheering for them. If you’re so inclined, please stop on over and give them a vote. If you’ve never heard the show before, now would be a good time to check it out.
DM of the Rings CXXV:
Faux Pas
But everyone else is doing it!
Someone else has discovered the joy of lampooning Lord of the Rings. In this thread, the author explores a possible ending scene to the story. It’s a pretty good use of screencaps.
iKnit
Wow. Here is someone who hand-knit an iPhone. It looks great, but I bet the reception is fuzzy. (Boo.)
Perfect for the Nameless Extra in Your Life
Think Geek always has great shirts, but Wil Wheaton points to one which is particularly funny.
Which reminds me:
In talking about shows and movies which are ripe for the DM of the Rings treatment, I think the richest target out there is Star Trek: TNG. It has all the ingredients that make DMotR work:
- Like LOTR, the material is popular, widely recognized, and filled with familiar tropes. Even people who didn’t watch the show are likely familiar with the idea of Holodeck Mishaps and Expendable Extras.
- It has a huge supply of material to work with, even larger than LOTR. (The show ran for seven years and 178 episodes. Chances are if you need a shot of character X talking to Y with expression Z, it will be in there somewhere without the need for lots of tedious photoshopping.) The sets and costumes didn’t change much from one episode to the next, which means the screenshots would be nicely interchangeable. The only things you’d have to watch for are Wil Wheaton growing up and Jonathan Frakes growing the beard.
- Like LOTR, the show takes itself pretty seriously, which makes the jokes and dialog easier.
- Like LOTR, the show borrows from other works of fiction, and in turn is used as a source for later works. Thus an ST:TNG parody would have a reach well beyond the show itself. (This would be less true for something like Firefly, for example.)
I don’t know how good it would be as a source for roleplaying jokes. I’m betting there’s a Trek RPG out there somewhere, but if there is it isn’t nearly as popular as D20 Star Wars. I think using it to parody sci-fi in general would work much better.
Picture Picard as a touchy-feely pacifist politically correct diplomat, Riker as an intergalactic manwhore, and Wesley as a sarcastic potty-mouth teen. The jokes pretty much write themselves. You could do ten pages with just those three characters. It’s a goldmine.
DM of the Rings CXXIV:
Medic!
Sins of a Solar Empire
I’m a big fan of Stardock. I loved Galactic Civilizations. I loved the sequel even more. Even aside from the quality of the games, I like how they do their thing: Their games have no anti-piracy hassle. They continue to update and enhance the core game for free for many months after release. I’m not taking about the usual bug-fixery, I’m talking about making the game deeper and more robust based on feedback from the user base.
Now I find out they have a new game in the works: Sins of a Solar Empire. I visited the page, read the synopsis, and thought Hey – Homeworld clone. That’s nice. I guess. But a closer look reveals this to be more than a remix of an earlier hit. It looks like they’re trying to take the Masters of Orion / Galactic Civilizations gameplay and… make it realtime? Really? You can do that? How does that work, exactly?
I guess we’ll find out. The game is in beta now. I’ll be watching this one.
Punishing The Internet for Sharing
Why make millions on your video game when you could be making HUNDREDS on frivolous copyright claims?
Object-Oriented Debate
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Silent Hill Turbo HD II
I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.
The Best of 2017
My picks for what was important, awesome, or worth talking about in 2017.
Charging More for a Worse Product
No, game prices don't "need" to go up. That's not how supply and demand works. Instead, the publishers need to be smarter about where they spend their money.
Bethesda’s Launcher is Everything You Expect
From the company that brought us Fallout 76 comes a storefront / Steam competitor. It's a work of perfect awfulness. This is a monument to un-usability and anti-features.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
The Brilliance of Mass Effect
What is "Domino Worldbuilding" and how did it help to make Mass Effect one of the most interesting settings in modern RPGs?
Wolfenstein II
This is a massive step down in story, gameplay, and art design when compared to the 2014 soft reboot. Yet critics rated this one much higher. What's going on here?
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.
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